Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.

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Dev's please alter the End Game Collapse a bit

Predated
Predated Member Posts: 2,976
edited June 2021 in Feedback and Suggestions

Firstly, add a timer after the final generator is done(or hatch is closed, starting the EGC before the timer is up) where one of the Exit Gates opens automatically. An exit gate being at 99% is essentially an opened exit gate without an EGC timer. Let alone that it also would fix the issue in a 1v1 situation where a killer has vision on both gates and just camps there untill they see a survivor.(survivors would still be able to open it before the timer ends, but that's at their own risk)

Secondly, make the movementspeed from NOED basekit once the final gen is popped. No one seems to care for the movementspeed on NOED, but it's a gamechanger for so many killers as they can leave hooks in the end game, rather than secure their 1k(let alone that you can get around bodyblocking at that point).

Thirdly, once a gate is opened, demolish certain structures, give survivors reasons to leave the trial, if they didnt use certain resources before, too bad, should have used them while they were still up. Survivors shouldnt be able to loop a killer for 1 minute once the EGC starts, even if they saved up pallets.