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Which "the game" is better?
The game has been reworked, it has updated graphics, and a little areas changed.
So... from the point of view of balance, considering that some killers can use their powers a little more, there are more safe pallets etc.
Which one do you think it's better?
Which "the game" is better? 68 votes
Comments
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The pre-reworked game
It was still a bad map, but nowhere near as bad as this reworked one
5 -
The pre-reworked game
Aside from the graphical update, they didn't fix any of the issues with the map, and just made the "Only safe pallets" issue worse.
5 -
The pre-reworked game
The reworked Game map is way worse than the pre-rework one was.
4 -
The post-reworked game
I would call the reworked Game more balanced, but the pre-reworked game was more fun to play in.
The added pallets prevent The Game to turn into a deadzone as quick as it used to, making it better for survivors overall, while reducing line of sight breakers to be better overall for killers in general compared to the old one.
But they could have done a much better job by adding an interactive lever that raises up vault locations if survivors activate it(normal gate times if survivors open it(20 seconds)) and lowers those same vault locations if the killer deactivates it(normal gate times if the killer opens it(0.75 seconds, 20-30 second block on the lever before survivors can interact with it again as it would take 20 seconds to reactivate the lever and during those 50 seconds the map would essentially be a deadzone).
It would change the map from safezone that deteriorates into a deadzone depending on survivors dropping pallets(which is why people dislike the map so much, it's either too safe because survivors never drop pallets early, or too dangerous because too many pallets have been dropped early on), into a map that can constantly change which side is in charge based on an interactive mechanic.
2 -
The pre-reworked game
If they didnt add 30 million more pallets I would've actually like the change but here we are.
1 -
Nah, after all, they are quite the same
They both absolutely sucked and are incredibly survivor-sided. Can't find a gen instantly? Who gives a shite, every pallet is safe, stealth is extremely easy and the killer cannot cut you off. The rework just added more pallets and opened the top-side a bit.
0 -
Nah, after all, they are quite the same
They're both garbage.
0 -
Nah, after all, they are quite the same
They're both equally awful. Completely littered with safe pallets. Very frustrating to play on as Killer, and boring to play on as Survivor. The updated version did nothing but make the map worse. There's even more pallets then before. There is no real thought, no mindgames. Basically every pallet is safe and there's tons of them so they don't even need to try and conserve resources. They can just drop them like they're hot and they'll still be fine. Genuinely disgraceful that Behaviour would have a map as obviously unfair as this still in the game, but I suppose Haddonfield is still in the game 4 years on, so I guess I'm not surprised.
0 -
The post-reworked game
sure the pallets are annoying but at least a i can actually see on the bottom floor
0 -
The pre-reworked game
They're both really, really bad though.
1 -
The pre-reworked game
Both are bad but at least the previous one wasn't a god pallet factory
1