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Should Spirit be changed?

WishIcouldmain
WishIcouldmain Member Posts: 4,082

Yeah in my opinion she should definitely be changed and give survivors information on what she's doing. But what do you think?

Should Spirit be changed? 44 votes

Yes
81%
OnryosTapeRentalsTapeKnotsmappdoodaMert_MKkonchokMrPenguinMazoobiDr_LoomisGeneralVRoboMojoDicklayciaIcewhisperScary_Punk_GhostlandromatAwkward_FiendMadLordJackglitchboiCheeseAntonNoOneKnowsNovaJarol 36 votes
No
18%
kodiakyGlamourousLeviathanGeordieKillerSunbreaker7getuy45u4iuNathan13[Deleted User]SirGando 8 votes

Comments

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,092
    Yes

    Yes she should but not Billy'd

  • Nathan13
    Nathan13 Member Posts: 6,725
    No

    I don't think her power needs to be changed but I think a few of her add ons need some addressing.

  • GannTM
    GannTM Member Posts: 10,894
    edited June 2021
    Yes

    She just needs counterplay and a tell when she’s phasing.

  • NoOneKnowsNova
    NoOneKnowsNova Member Posts: 2,785
    Yes

    She needs a nerf to her power. As much as I wish the "solution" of giving more info to survivors would fix everything, I think it would do barely anything so instead she should have less info.

  • MrPenguin
    MrPenguin Member Posts: 2,426
    edited June 2021
    Yes

    I agree. Even if you know she's phasing, that alone wont do much. It'd only stop the standing still mind games. She's still really fast and the guessing would be the same on the rest of her power usage.

    Kinda like when people thought giving her collision would fix everything and it barely mattered.

    Her power has too many upsides. Fast, true invis, lingering speed + lunge, strong add-ons, no fatigue, no tell, low cooldown, lethal, easy tracking, and decent startup. Its just too much when put together.

  • DbD_Enjoyer
    DbD_Enjoyer Member Posts: 459
    Yes

    Yes, reduce her base cooldown to 10 seconds and activation time to 1 or 1.2 seconds, also bring back the window mind game animation (fake vault) and for god sake, fix the sounds to not allow survivors to distinguish when you are phasing or not (if a survivor keeps running in front of you they will hear the chase music, which will stop when u start phasing)

  • konchok
    konchok Member, Alpha Surveyor Posts: 1,719
    Yes

    I used to think no, but I realize now that that was because I just didn't know better. She's the first killer I played. And when she was new people didn't know she was strong. I took a liking to her and learned killer through her. So when people were saying that she was problematic, all I could see was ways that I could personally get countered by survivors and felt that my personal flaws was evidence that she was balanced. But I realize now that she has some fundamental problems to her kit.

    I still love her dearly and hope that the changes that are made to her don't gut her or change her identity as a killer. But I do feel that versing her should reward your skill as survivor.

  • Sunbreaker7
    Sunbreaker7 Member Posts: 651
    No

    Spirit is a unique Killer unlike any other, however, her playstyle is quite boring, to be honest. Neither she nor the survivor can clearly see what is happening when she shifts into the phantom form so there is no advantage for either side. The only information the spirit relies on this form is the blood marks on the ground and grunts of pain which may not even be present depending on the Survivor's perks and their strategy to approach Spirit in the phantom phase. Spirit is given an ability to make herself invisible for a chase and survivors are given the opportunity to mind game her during this phase. I see nothing wrong with this. Though I do believe minor tweaks about how often she can do it could be in order.

  • gilgamer
    gilgamer Member Posts: 2,209
    Yes

    Her power needs some slight tweaking and her addons desperately need a pass