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Changes i would make to improve the Trickster

Blightboy
Blightboy Member Posts: 2
edited June 2021 in General Discussions

So,We all know that the Trickster still one of the worst killers in the game despite of the changes he received some time ago,making him nearly unplayable at Red Ranks.

So here is a list of changes that would atleast turn him somewhat viable!

1-Increase his initial Movement speed in the throw state to 102,5% from 96.5%(basically his currently maximum speed would now be its minimum)

Trickster strugles to hit survivors with his blades at long wall loops,this increased speed would make him more fluid and sturdier at chases.

2-Main event bar no longs deplete and can be activated whenever you want once is full again(survivors will now be able to hear it)

It doenst make sense being forced to activate main in a certain period of time,just remove this.

3-Increase movement speed while in Main Event to 105%.

Main Event is usually useless whenever activated,but with this change,it would actually be something dangerous and powerful since you could catch up to the survivor quicker while still allowing good margin of counterplay.

4-Canceling Main Event no longer deplets all of the charges,(it requires 20 of them to fill up)but instead only make you lost 4 of them(Being stunned would still remove all of the charges.)

Jumping in a locker can completely negate it affects,homever with just the small charge lost,the meter bar could be quickly filled up once again.

5-Hitting a survivor with a basic attack only reduces by 3 the laceration meter.

Lastly but not least,currently there is nearly to no incentive to M1 an survivor if their laceration bar are full,since it requires the killer to be on top of them+enter in cooldown and finally be able to attack.

It should be an actual worth trade off and by reducing that penalty,more scenarios where this is the best play would be seen.

So thats it,please share your opinnion on the comments. :)

Comments

  • KingFrost
    KingFrost Member Posts: 3,014
    edited June 2021

    The only change Trickster needs, IMO, is that laceration should not automatically decay. It should only go down through survivors actions, so that he gets SOMETHING out of it one way or another. That's the real problem with Trickster IMO. Though being able to hold main event for a bit would probably be a good change too.