So, is there a way to tell if the spirit is phasing?
Recently read on twitter that someone said spirit going into phase actually can be judged based on her animations and Scott confirmed it I guess.
Anyone know what's the trick behind it? Spill the beans please. I suck vs spirit.
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Yes
Once she's on top of you.
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There is indeed a little trick with her shards, but I am not sure if it is 100% reliable and it only works with her default skin.
In conclusion, blame the Store for the lack of counterplay xD.
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To answer your question and not take the piss out of it. Go watch Ardetha on youtube. There's no such thing as animations telling you when she's phasing or not. Of all things, it's mostly a bug.
He broke it down & reacted to the video.
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I've heard of it before but I don't really think that's what is referred here. It said something about animations.
It can be considered pay to win to an extent if that's the trick.
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Not really. If you're right on top of her you can see her shards glow, and I mean right on top. On the other side of a pallet isn't close enough.
There's also the whole animation thing, but to be perfectly honest it's completely bullshit. It's so easy to miss that 10,000 hour survivor mains didn't even know her "animation reset" was a thing.
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Yes there are several videos on YT about it. But how reliable that info is for casual players? Hard to tell
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You can see her idle animation do a little skip/reset as soon as she starts phasing, most likely a bug but I use this all the time
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If you press your face into her body you can see her shards be brighter than when she is not phasing, during an actual chase that is not feasible.
So technically yes, practically no.
~~People who claim to see animation resets don't ever test it under lab-settings to notice that there is no such thing, its placebo.~~
Guess I was wrong and you can tell using animations!
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If that's true, all I would need to do is tap my M2 and the tactic immediately backfires doesn't it. Doesn't sound too reliable
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Well, Scott and Xeno tested it and as far as I know Scott is very critical about everyone who claims to say something about Spirit. However Scott confirmed that Xeno was able to tell his phases "almost every time.".
Just because people with more than 10.000 hours did not know about that trick means nothing. People in LoL discovered crazy moves on Lee Sin years after his release that Lee Sin mains did never know about. Just because you do a thing daily does not mean that you are perfect or that there are no tricks and secrets for you anymore...need to be open minded here.
The question is if this is something we, the regular player, can do or if it is just something that players like Xeno can do.
But even if we can not do it that does not mean that there is no indication. I can not do certain calculations in my head but that does not mean that they do not exist, right?
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"Get close to her and check if her shard glow"
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The fact that such a skilled and experienced player's wasn't getting it 100% of the time means its not really much of a tell. This is DbD, not a fighting game, and just as with her footsteps this is an unintended effect that isn't really that useful for the majority of players who aren't even able to go into private trials to study a particular killers animations for hours on end.
A borderline unnoticeable and easily missable glitch in a characters animation cycle that takes a hell of a lot of practice to pick out of the normal animations isn't a tell and it isn't counterplay.
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No. there isn't any a way to look at the phasing.
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Its not when she channels the phase, its when she's actually phasing, I guess I worded that wrong
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Animation reset when she goes into phase. Pretty easy to tell as well as long as you have LOS on her. But even then who fake phases without los of the survivor.
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Did she just injure you? Then assume she's phasing. Can you do anything about it? No not if you don't have a build specifically for it.
So go as long as possible not getting injured and dedicate your build to tricking a killer that most of the community will just fall over and die to anyways.
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I never suggested that there was "counterplay" here, that was not the question nor was it the point I made. Do not play strawman with me just to "win" an argument.
The question was if there is a way to tell if she is phasing. There is a way to tell that and there is a prove about this.
I never said that this way something that is easy to do or pracical. But that was not the question. I also never said that this is enough to make the phasing mechanic fun. In fact I have made a suggestion today how to give Spirit a better tell and better counterplay because I do not want a Killer I enjoy to be unfun to play against.
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Every single 'tell' from the Spirit is either some flimsy reliance on a perk or some ridiculous stretch like buggy animations or shards that gain a shiny pixel.
You want to know the truth? Anything that causes such massive debates among people of different skills levels, from the best to the worst, indicates that there's probably an issue with them. Nobody has ever found a reliable way to deal with a Spirit or know when she's phasing. Top players might run her better, sure, but they've dedicated hundreds to even thousands of hours to JUST facing Spirit and Nurse. This is far beyond what should be expected of normal players just wanting to enjoy the game.
If you want to counter Spirit, practice against her for hundreds of hours with a good team. At some people you might get the skillset necessary to sort of hold your own. Is it worth it? Absolutely not. But fanatical and polarising killer mains will just say you're too lazy to learn and need to be spoon-fed counterplay, when let's face it, the Spirit is a spoon-fed win in 99% of public matches (especially with Stridor). Bear with it and hope the next killer is something fun like a strong Billy or something.
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Sometimes you can catch her twitching animation reset when she fully charged her phase but it’s incredibly hard to notice. It’s probably an unintended bug that is unreliable at best. You can also see her shards glow when you are literally hugging her but in a scenario in a normal game, that little feature is never going to be helpful.
Also, one thing I’d like to point out is that you stated that you suck vs Spirit, and let me just say that there is no such thing as sucking or being good against Spirit. When you are fighting a Spirit in a 1v1 scenario, the only thing you can do as a survivor is pray they’re bad. If you juke them, it was all on the Spirit player, so it’s not impressive to juke a Spirit, neither is it shameful to get quickly downed to a Spirit. That is a huge problem in gameplay design as it has nothing to do with Spirit’s strength at that point.
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If she is using normal hair you can se her hair to go up indicating that she starts to phase. It's your own guess if she stops it or goes for it. I have a video where I managed to guess her moves few times but if she uses "schoolgirl" hairstyle, it's almost impossible to guess when she starts phasing.
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Step One: Get close to Spirit to see if she's phasing and if her shards are glowing.
Step Two: Take a katana to the face and rest comfortably on a fat hook. 😂
Honestly, I just walk away from the tile / loop especially if she thinks I'm gonna go for the pallet rather than run cuz well... Scratch marks. Maybe leave a bread crumb trail if I can while going the opposite direction of said bread crumb trail. Might throw her off my scent for a hot second until she catches on and it only grants a few more precious moments of life and delaying the inevitable. 🤣
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Spine chill
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Nope lol, have fun guessing because thats clearly "counterplay".
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