They really need to fix the adept system.
Let's face it, ADEPTS for killers suck. I envy survivors, all they have to do is escape. When I do Survivor adepts its ridiculously easy, just genrush, avoid killer, get the gate open. boom, adept. You barely have to use a single perk as a survivor. Whereas for killers you have to know the perks your using, come up with a strategy, know the power your using, 1v4 and get a merciless, and only a merciless, and boom Adept. It's a ######### chore, given that some of the killer's power tend to deny them the right to their adepts even if they performed well because they were a little off. Devs, we keep asking for a change in the adept system, but you keep saying 'oh it's hard to change an achievement !' How about this you stop with the merciless requirement and make future adepts require a simple easy four kills, it's simple, just simple. Please and thank you
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Certain Killers have powers that can hurt you (cleansing against Plague and insta downs) when it comes to Merciless Killer.
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The stupid part is they don't even need to change the achievement, just what in the game procs "merciless." Like they could say a depip is "entity displeased" still and pipping could be "entity pleased" and change Brutal, Ruthless, and Merciless to number of kills. Like 1 would be Brutal, 2-3 could be Ruthless, and 4k being Merciless. Then they wouldn't have to go through the hassle of changing the achievements through all the systems and I can't imagine it would take much to reevaluate the wording at the tally screen to reflect number of kills over number of pips.
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