The hypocresy is starting to get on my nerves.
I'm not new to the game but I am indeed new to certain killers since I never used them, been playing this game since early 2018.
So I was playing doc, I rarely use him even after the rework since the chase music makes my head hurt, on him I actually use 2 slowdowns since I'm not too familiar with his power, I know what it does I just don't use him.
So a group, I'm assuming swf because of coordination which is rare on a solo queue.
At the end I get "carried by 2 perks" which are surge and pop.
But let's not forget that they had 4 dh, 4 bt and they were actually body blocking which I don't understand why but ok.
Survivors you guys/gals need to understand that you are also using meta perks, let people use what they want and stop complaining about those perks, if you want a fair match what about you take off those meta perks to see who was actually carried by perks?
End of the rant.
Edit: I was kinda upset when I wrote this, I'm cool now so forgive my typos.
Comments
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DBD is a assymetrical game. In these games people usually clung up together for anything just to beat down the one guy which in your case is the killer.
Since the olympics, psychologists and scientists says we pathetic humans sometimes tend to be cocky and would Do anything in a favour to win. So in this case in a game like DBD where you are stuck infront of PC is only mourn and cry and spank your keyboard with half of your vulgar vocabulary.
Sometimes we should just not use endgame chat but at the same time, people still mourn about Noed and HexRuin and Devour Hope which is relatively easily countered with totems.
In your case, the survivors are just being dumb, they knew they failed and now they are using their inconfidence for a failure of a firestarter.
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My meta build is fine, its yours meta build that carry you, silly killer.
Works both ways btw, but the best solution for this is not interacting in endgame chat in any way and move on to next match
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Oh i admit im carried by 2 if my surv perks. Sb and bt.
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Yeah I'm starting to believe that I should just hide end game chat.
Also I believe this is a sports saying, "it's not over until it's over" meaning everything can happen and sometimes people do make comebacks so being over confident is usually one of the worst things people can do.
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But you admit it which is something not a lot of people do, not even I admit it so props to you for being honest.
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I wholly empathise with your frustrations.
It's strange to consider that those individuals always pick on perks, and yet never is it mentioned that they were beaten by skill. Them saying you were "carried" by Surge and PGTW seems to completely circumnavigate the fact that anyone can have all the slowdown perks they want, but unless the killer has the ability to out play survivors and hunt them down, those perks would be worthless anyway.
A lot more emphasis needs to be put on the skill of the player, rather than the brief bonus a perk gives.
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Yeah, hypocrites are rampant. I watched my gal play Myers yesterday. She made me proud and played it even better than I would have. She took Spooky Myers to Badham got a PERFECT score, 4K, didn't Tunnel (I would have), and gave three of them three hooks and one of them two. I was impressed with the monster I'd helped create. During the after game chatter one Survivor proceeded to crap on her and his/her fellow Survivors. According to this person:
- The other Survivors were just babies. *They were two Purple and a Red. The complainer was a Purple.
- My gal was just BAD, carried by NOED. *They never got the last Generator up and the EGC only started when she closed the hatch.
My gal looked at me and asked me what she had done wrong. I had to take ten minutes explaining she did everything RIGHT, like to the extreme. This one salty loser made her doubt herself. To say I was angry is an understatement. I hope I pull that person sometime; I'll show him what a bad Killer actually looks like. I digress. My point is you can't let these hypocritical losers get inside your head whether it is to annoy you or to make you doubt yourself. There is no Survivor's Rulebook for Killers. There are no rules against certain Builds, nor were you "carried" by two regression Perks. Next time you get salt like that you say, "Actually, I was carried by your poor play as Survivors. I wasn't going to say anything but 'good game' but since you brought it up, you might as well know."
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Agree but not only survivors have that kind of entitlement.
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Perfect score, no tunneling or camping and somehow she was bad? What how is that a thing? Sounds like she did amazing.
Maybe it was because how the match started, I played horrible, lost 2 gens before the first down, but that is when I just decided to be an m1 doc mostly and only use shocks when really needed.
I find it really annoying that "perks" carry but just like you said not skill in any way.
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She did, and she was amazing. My gal and I have a friendly competition. I was impressed because while I take Spooky outside all the time, I've never played THAT nice and gotten that good a score. She is up on me currently and now I have to try and do it. :)
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You got carried by surge and pop and they complain about that i hope they know for those perk to activate you need to do well in the game XD its not like dead hard were you get injure and get a jail free card for your missplay.
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Not saying that, I know that there are entitled players in both sides and I know that there are nice players on both sides, I just played against a very kind Pig who got harrassed by a ttv player at the endgame chat, I only said survivors in my post because I mostly play killer and survivor sometimes.
That is a hard to beat challenge, spooky myers on badham and getting a perfect score doesn't sound like an easy challenge to beat, great to see that couples play this game and challenge each other, couple goal right there.
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It won't be and she is going to Lord it over me with glee until I do. :)
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We have like 10 of these discussions a day, the survivor’s you’re talking about generally don’t frequent this site.
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It's best to just ignore them. You won't make them change and you'll just get frustrated otherwise.
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My looting build is much meta.
Well, with Iron Will - but that's 'cause I like going for stupid plays that make me laugh when they work out.
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I'd wish you were right but given all the evidence I have seen here...
The reality is to the contrary to put it lightly.
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I don't understand the "being carried" by perks. To use Ruin, for instance, you have to push Survivors out of generators. So, you need to patrol, find someone, start a chase, etc. So, you have to play to make it works.
Let's take a Survivor perk too. To be carried by Dead Hard, you have to press your key at the right moment. (Using DH in a dead zone to earn one second isn't being carried, using DH to reach a pallet isn't being carried. Until now, I don't think the perk activates by itself when it sees you need it. You still have to think when to use it, etc. And I say "you", but it's a general statement here!)
If you were carried by Surge and Pop, you could just wait there in a corner and wait for the perks to do everything for you. But for them to work, you have to make efforts, which is not being carried in my book.
I think we should stop to think Survivors/Killers are "carried" by meta perks. We have perks, we are free to use none, to use the most effective, to use the most underrated, to create original combo, to use the cookie-cutter-build, etc.
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There really isn't anything to "get" other than some people are bad sports and try to blame their losses on the game, other Players, literally anything other than themselves. They won't take responsibility for the loss or own their own mistakes. I guess their ego is just too fragile. Thus, other people are just Tunnelers, Campers, carried by Builds, my teammates were trash, and so on etc. It all amounts to the same lame excuse.
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We are all carried by our perks to some degree or we would all be playing perkless.
But, surge and pop actually getting takes downs and hooks to proc, so I don't see how they would be salty about it.
But people hate to lose and often lack the self awareness to use it as an opportunity to learn and instead throw shade at the competition.
Fk em.
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Well, the thing with this community (and this game) is that many things are crutches, and are more often than not needed. I still despise every single person who uses NoeD or Spirit, don't get me wrong, as that equals to not even wanting to try. But, as a survivor, I never used DS until recent times, really, because I despised that perk too. Now, I am so done with being tunneled forever and ever, until I go down because of Bloodlust alone, so I will use it. As a killer, SWF can f you up, so you NEED slowdown perks. I'm not saying it would mark the end of those things, but if people stopped tunneling and camping on killers, many survivors could probably stop using stuff like DS every game. Less toxicity would mean more diversity, build wise. But until people choose the easy way, which they always do, things will never change.
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This, right here. This is why I won't recommend anyone I like to play DbD.
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Most people greatly overestimate their own abilities. When they have a good match they attribute it to their superior skill believing their perks had little to to with it. When they have a bad match they refuse to consider that they didn't play well, they aren't as skilled as they believe, or the opposition was simply better. So they have to find somewhere else to place the blame. The easiest way to assure yourself your still a great player in that situation is to decide the other side isn't actually better than you, they just use perks that give them an unfair advantage.
I swear that mentality is behind the overwhelming majority of complaints in this forum.
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Generally I advise ignoring the chat. It feels tempting to drop a gg to be a good sport, but the amount of negativity I've encountered for having the audacity to say gg....
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The only time i can maybe understand the "being carried by perks alone" would be like corrupt. You don't do anything to earn it. And it stalls the game fairly well at the beggining. But id argue not all perks need to be earned. Especially since corrupt is one and done.
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People still act like we are in the days of De-Pip squad and Ochido's fanbase, that there is this collective of survivors who only live to drop pallets on killer heads and do the crouch and nod. DBD occasionally has a toxic atmosphere but the amount of times I see a person take one or two bad matches and stretch those players into a representation of the ENTIRE PC AND CONSOLE POPULATION are staggering. What's worse is those discussions that preemptively call those "mains" out, the bad faith arguments on the forums and elsewhere are just tedious to read after a while
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I kind of agree with the point not what they said... Killers are extremely reliant on perks. Survivors can win more often then not without perks. While killers are reliant on their perks. Because I can count many times were I played killer and ruin basically won me the match. Just earlier I was playing trapper, and they did 4 gens in like in 3 minutes but I had a three gen set up and my ruin basically carried me. Because they were almost done with one of the gens in the corner but ruin saved me. Because had I not had ruin I would lost 100% sure, so I would say I was carried by my perk. So it's not really hypocrisy it's more of a reality and it sucks for killers since they actually do have to depend on perks to win.
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