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Perk Collection Concept - Survivor

Harowing
Harowing Member Posts: 21

The generator jockey PERK SET - Survivor

Practice Makes Perfect

Even the smallest of things can make a big change.

You receive a Token for every successful Good Skill Check while repairing a Generator, up to a maximum of 5 / 4 / 3 Tokens.

Once you have reached the maximum amount of Tokens, your next successful Good Skill Check while repairing a Generator consumes all of your Tokens and is considered as a Great Skill Check.

Mechanic

You are adept at gathering tools necessary to repair.

  • Unlocking your First Chest guarantees a Mechanic's Toolbox.
  • The Depletion rate of your Toolbox while repairing Generators is reduced by 10% / 15% / 20%.
  • If you are holding a Toolbox, you can press the Active Ability button while standing over another Toolbox to transfer its remaining charges to your Toolbox.

Priorities

You know the only way out is to get everything done. Unlocks potential in your Aura-reading ability.

  • You see the Aura of any Generators that has a progression of 70% / 60% / 50% or more.

Additionally, for each sacrificed Survivor, you gain a 25% stacking bonus to Repair Speed.

THE Annoying Challenger PERK SET - SURVIVOR

Come at Me!

You live the thrill of danger, especially the ones you invite.

While there are no other Survivors within 24 metres of you and the Killer is within 12 metres of you, you can press the Active Ability button while standing still to issue a challenge to the Killer. If the Killer chases you, both you and the Killer loses the ability to read Aura and the Killer can only see your Scratch Marks for 20 / 25 / 30 seconds.

  • If you escape and win the chase, you gain the Endurance Status Effect once and this perk deactivates for the remainder of the Trial.
  • If you lose the chase, the Killer can see your Aura for 20 seconds and this perk enters a 60-second cooldown.

heated focus

The adrenaline hasn't died down and you learn how to channel it to other things.

Every 6 seconds you spend in a Chase, you gain 1 / 2 / 3 Tokens, up to a maximum of 6 / 12 / 24 Tokens. You lose half of your Tokens if you lose the chase. While you are repairing, healing, unlocking a chest, or cleansing a totem with at least 1 Token, you gain a 1% speed bonus for each Token. Once you stop that action, all of your Tokens are consumed.

Provoker

You naturally aggravate those you challenge, more than what is needed.

While you are in a chase with the Killer, they gain Tiers of Bloodlust 50% faster. Each time the Killer gains a Tier of Bloodlust, you gain a stacking 5% / 6% / 7% Haste Status Effect for the remainder of the chase.

THE keen watcher PERK SET - SURVIVOR

Point of Interest

You take detailed notes of the things that catch your eye.

Press the Active Ability button while standing beside an Interactable Object for 4 seconds. You can see the Aura of that Object for the remainder of the trial. You can only have a maximum of 2 / 3 / 4 Objects affected by Point of Interest at a time.

Objects that were destroyed (Destructible Door, Pallet, Totem) or finished (Generator, Sacrificed Hook) no longer count towards the maximum.

Highlight

You are able to shed light on the darkness lurking in the mist. Unlocks potential in your Aura-reading ability.

You can see the Aura of the Killer while they are within 12 / 18 / 24 metres of a finished Generator.

Awareness

Knowing what is around you helps you focus on the task at hand.

You gain a 2% speed bonus to any action you make for each Aura revealed to you by your perks, up to a maximum of 4% / 6% / 8%.

Additionally, Auras revealed to you lasts for an extra 3 seconds.

THE Lone Opportunist PERK SET - SURVIVOR

before the storm

You take advantage of the calm moments before everything goes wrong.

At the start of the trial, you gain a 20% / 40% / 50% action speed for 30 seconds. This perk deactivates for the remainder of the trial early if you perform a cooperative action, you enter a chase, or become injured or dying.

no turning back

The traces you left disrupts the Killer's Aura-reading abilities.

After repairing a Generator for a total of 50% / 40% / 30%, No Turning Back activates on that Generator. The Aura of the affected Generator is highlighted in green for you.

When the Killer damages an affected Generator, they lose the ability to see the Aura of that Generator after moving 24 metres away from it for 20 seconds.

Better Alone

You are at peak performance when the factors involved are just yourself. Unlocks potential in your Aura-reading ability.

You can see the Aura of Survivors who are more than 36 / 28 / 20 metres away from you. While there are no Survivors within this perk's radius, you can see the Aura of Generators, Chests, and Totems within 18 metres of you.