This update is just bad.
Let's start by accepting the good: everything in this update looks pretty. The RCPD map is gorgeous (even if it's nearly impossible to navigate for the average player). The skins look great, and the Trapper's new look is awesome.
The design team is, and always has been, great at their job.
Unfortunately, they're the only team that is doing a decent job in my opinion. This patch had some significant issues otherwise:
- Demogorgon was just put in a balanced state, and they nerfed three of his best addons. Sure, we want to encourage a variety of builds with killers, but buffing Vermillion Webcap while leaving Red Moss and Violet Waxcap unchanged is puzzling. Why increase Vermillion to 3 seconds while leave Violet at a useless .5 seconds? The changes are just puzzling overall.
- Why the nerf to Blight? Who was complaining about his turn rate? By the devs' own stats, Blight hasn't been an issue.
- Franklin's Demise provided good counterplay to keys, flashbangs, and the vaccines. It added a layer of strategy for the new killer and the new survivor perk, but because it was a minor inconvenience to Survivors, the devs bowed down at the altar of profits. Again.
- Same with Lucky Break. It gave the Survivors one near-guaranteed escape if the played it right. What was the point of extending the time? To give Survivors more wiggle room? In a game about Survival? I'm sorry that Survivors couldn't run away or sneak away well enough. They should learn the game like Killers have been expected to.
- Nemesis. Three hits to down, hitting required to upgrade, a heavy-handed slowdown while using the ranged ability, and inconsistent AI. The killer is a mess from top to bottom. Looks great, plays terribly. The hit box of the tentacle is inconsistent and can be countered by the Survivor moving toward the Killer. A Survivor should never be incentivized to move toward the Killer. That makes no sense for this genre. The slowdown while using the alternate attack is too severe, allowing a severe downside for the playstyle the devs want to encourage for the Nemesis. And then there are the zombies. Sometimes they are useful, but the majority of the time, they wander aimlessly and do nothing. If the devs are relying on the zombies to be part of the Nemesis' power and are trying to balance him accordingly, then the AI needs to be better and they need to be slightly faster or more effective. Otherwise, there is no reason to play this killer. At the moment, he's a worse PH with heavy, heavy requirements for his ability to injure all of the Survivors. In a game where time efficiency is the key to winning, Nemesis is the king of wasting time.
The devs need to do better if they want us to keep spending money on this game and if they want Killers to stick around. Congrats to the design team, but the balance team should know that they've down a terrible job so far. If this keeps up, queue times will grow, and they'll lose Survivor players, too.
Comments
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Blight happened because people found another way to exploit him and turn 180 during the rush. The "Z flick"
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I didnt notice any changes on Demogorgon, if u relied on addons to 4K, then you need to Git Gud sir.
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Oni and Nurse have flicks, too...
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It's not about needing the add-ons. It's about the unnecessary and inconsistent changes to them.
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But those are intended, Blight was never supposed to turn 180°.
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I like that they released a brand new map and then immediately had to pull it because it was a dumpster fire mess with crashes and glitches :D
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It's honestly a shame. People were being kicked and timed out for it... How are they okay with this release? How did they think any of this was what was wanted?
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You can't compare the Oni & Nurse flicks which are way harder to do and not that rewarding to Blight's....
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I was one of the first people to warn this would be a dumpster fire Chapter. I went into full detail why Nemesis would suck, why the map would be horrible and nothing meaningful would change from PTB to live, because it never does. I wasn't there for Legion's release but iknow the full story, i know the full story of GF aswell, and we've just had Trickster...
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Everything about this patch was stupid except the LB buff, which was needed. The nerf that was given before it left PTB made it trash again.
I'm assuming they nerfed Franklin's because they knew it would be good on Nemesis for shutting down vaccines, just like how Stridor is wonderful for Spirit.
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What wrong with not using the Vaccine? Being Contaminated isn't harmful, he isn't Plague or Pyramid Head. Nemesis range is terrible, don't vault pallets or Windows when he has LOS, same as all other ranged killers, you don't lock into animations when they have their wind up ready.
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New content for DBD has been little more than shameless money grabs for at least a couple years
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Um..Nemesis is fine. I have had zero issues.A nd what map is supposedly broken? RPD? Played it three times, no issues.
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You don't play on console, do you?
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What what. What did they do with Franklin's? The description Ingame look the same
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Thank god, this is something I feared would be the case if they changed the amount of flick.
In regards to Blight, does he still not function on maps like Yamaoka's? They did a nerf asap but still didn't fix that, it's impressive how backwards their priorities are.
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Franklin's now doesn't destroy items, it drains charge over time and leaves them empty.
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But that's not what the description says... But if they nerfed Franklin's but forgot to change the description, I'll be really happy
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5.0.0 | Resident Evil - Dead By Daylight
Yeah, they 100% didn't change the description. Classic BHVR.
Dunno why you'd be happy, this perk was good for passive stalling and that's it. It was easy to counterplay and only triggered via a basic hit.
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I ask myself: why don't you change your game? or maybe make a beautiful one! i will buy it!
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Oh, okay. I mean, I'm happy because I really hated that perk, just because it despawned my items. Even tho I almost never bring items into the game. I get that it feels good to use to counter Flashlights and Keys, but as a survivor that never uses flashlights, hate keys and like to collect items, it's really frustrating. Because it always despawns before I get to the item again because I play SoloQ.
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wish the patch would come out for my platform so i could complain too tbh
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The Demo and Franklin's changes were uncalled for and likely the result of Survivor complaints. Honestly not that surprising but still disappointing, especially since neither were overpowered or unfun.
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It's always the result of Survivor complaints. Eventually, it will only be Survivors left with 20 minute wait times if they don't change directions.
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It's bhvr. Are we really surprised?
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Who even uses vaccines though?
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Man isn't this game just great
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