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Tentacle tech / AD tech

Kebek
Kebek Member Posts: 3,676

Since Nemesis just came out, nobody probably knows about it and I hope devs won't somehow remove it but I'm callling it here that they will (unlike they fail to with all the blight movement BS people do) so I might just share it.

Ok, in short, it makes your tentacle attack hitboxes huge if you perform correct movement. When using the attack, don't move your camera much, just strafe to sides either with A or D. That basically increases hitbox of your attack quite a lot so hits that look like they miss, still hit.

Here are some examples so that you understand it better.

So what do you think, will they remove this ? Is it going to stay like all the movement / sensitivity adjustments many blight players do to get around limits of their power.

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