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[2.3.0] It continues to repair very fast, healing does not affect.

Th3Nightmare
Th3Nightmare Member Posts: 1,266
edited October 2018 in Feedback and Suggestions

The developers do not want to touch the healing time and instead touch the healing time, taking almost 2000 hours in this game, it does not really affect the healing, while a chase is repaired very fast.

Currently there are maps that still have many pallets, I do not know the term of 14,16,18 or 20 meters respectively for them to apply it, if the maps are still very much the same. What interests me and what is involved is the repair of generators, should implement something that the survivors work to not repair so fast. I repeat, the healing nerf is not ENOUGH.

Comments

  • Lagoni
    Lagoni Member Posts: 180

    google translate? nice.
    If you need more time, you could try going back to the hook after an unhook. You don't need to tunnel, but just let the survivors know, that they can't get a free instant heal by the hook.
    With the new heal times, it's a bit easier to get there in time.

  • Freudentrauma
    Freudentrauma Member Posts: 1,053

    I guess the main reason why they won't touch generators is, because they don't want killers who camp get too strong and people not to get bored. That's probably why they went for healing instead. So killers, who chase normally can extend the game by succesfull hits/spreading the pain.
    I think that might be even their main approach, trying to make the game easier specifically for those killers who decide to play by not camping or tunneling (I know it's legit and efficient).

  • Th3Nightmare
    Th3Nightmare Member Posts: 1,266

    @Lagoni said:
    google translate? nice.
    If you need more time, you could try going back to the hook after an unhook. You don't need to tunnel, but just let the survivors know, that they can't get a free instant heal by the hook.
    With the new heal times, it's a bit easier to get there in time.

    Yeah, that's I do. I hang a survivor, if I do not see anyone I go back and try to shoot down the "whole" survivor

  • tizzi717
    tizzi717 Member Posts: 89

    new healing speed is frustrating. 16 second to heal does mean that with self-care are 32 seconds. they want you to waste a perk slot for botanical knowledge. This is pretty unfair like in the past killer must waste a perk slot for iron grasp.

  • Blueberry
    Blueberry Member Posts: 13,590

    The healing change did nothing. When I play survivor I can barely even tell it was changed, feels almost the same.

  • The_Crusader
    The_Crusader Member Posts: 3,688
    tizzi717 said:

    new healing speed is frustrating. 16 second to heal does mean that with self-care are 32 seconds. they want you to waste a perk slot for botanical knowledge. This is pretty unfair like in the past killer must waste a perk slot for iron grasp.

    The game was never meant to be everyone self-healing anyway. That's the point. Take "we'll make it" amd heal others, get them to heal you. Your team will be stronger for it.

    It just sucks when you play with people who refuse to heal you.