We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Changes I would make to the tutorial/custom game

I think this is a pretty simple change. It doesn't even need to be bots. If I could go into a KYF type lobby and ready up on my own alone in a map as killer/survivor, I would be happy with that. I think this would be useful as survivor and killer. I'm also gonna be honest and say I'm like a rank 16.

Moving on, 2 days ago for instance, as survivor, I played on midwich and was absolutely lost the entire time. I have maybe played on midwich one other time I can recall of. I did not know where good loops or gens were. I remember running into a room that had the most unsafe pallet and it was one way in one way out I had ever seen and it was overall just extremely bad. This was all against a hag using ruin devour hope. We can all tell how this match ended... Still thanked the hag for bringing a ghasly gateau tho.

As a killer this would also be useful. For example: Learning nurse without getting absolutely rolled by good survivors would be a big help. Having to depip and see urself get low BP because this is the only way to practice sucks a lot. Right now you just gotta get better little by little as teams keep progressively teabagging u and flashlight clicking because they know you can't keep up with them.

Overall letting people choose maps and what killer they use seems like a net positive thing.