Difficult second stage skill checks when being hit on hook.
I find it discouraging that I can't hear or stay focused on those end of hook skill checks just because the killer is spamming m1 at my hanging defenseless character. Can these skill checks not be so dang hard to hear and hit please?
Comments
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I find the new system dumb in general. It just punishes newer players.
Skill checks should stay the same size throughout the entire 2nd stage. Their only purpose is to make sure you're not AFKing on hook, not to introduce a mechanic that hurts newer players.
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So hitting survivors on hook DO kill them faster.
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I don't see any logical reason why the skillchecks get smaller,you didn't have to spam harder before the skillchecks were introduced.
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When you take into account latency, survivor noise, no one coming to save, any nearby generators, other people getting hooked and yes most of all face camping and getting sliced up. Those last couple skill checks can be downright impossible.
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