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Totems placements need to be a top priority now BHVR, this is getting totally miserable
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wow 2 screenshots and this happens, your servers are crap @MandyTalk
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There was an error rendering this rich post.
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There was an error rendering this rich post.
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I don’t think this is a problem with the servers as many many people were able to post more than 2 screenshots…
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then what is it?
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i dont know. But attaching screenshots seems to work just fine. So maybe you are doing something wrong?
which platform are you trying to post the screenshots on, where are those saved and how are you trying to attach them?
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it's screenshots saved from steam, I copy/paste them here
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OK FINE i'll use the damn tiny upload image, seems to work fine with it
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Maybe try and save them on your system and then attach them in the post with the corresponding buttons where you can choose the images in your file system.
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yea did that with 2 screenshots and worked just fine, i guess i'll do that
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I'm assuming you mean after optimization?
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Just look at these few exemples
Why BHVR? why do you hate totems so much? I totally get the high risk high reward, but not the "i am here please cleanse me next to your objective" kind, this shouldn't be a thing at all and totems should never simply be "hey I am here" you should always look for them a little bit.
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Honestly they've been getting much better with placements. Dead Dawg Saloon/Grave of Glenvale has some very filthy totem spawns and the swamp can be hit or miss. It's a bit RNG but as somebody that actively looks for totems to cleanse I'd say over time they are definitely harder to find. Unfortunately the longer you play the more likely you are to know the likely locations and get them done quickly. On the plus side while I'm hunting I'm not on a gen. I think it needs to be looked at tht way. It also helps for the killer not to immediately run over to check his totem as that's a massive giveaway.
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i don't care about knowing the spots, I mean in the open/next to gens by 2 meters totems, these shouldn't ever be a thing
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There are only so many places they can be and it's rng. I'm sure they could be moved away from gens although it's part of the chance of taking a Hex perk. Sometimes it pops in the first minute sometimes it absolutely oppresses the other team.
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i'd jsut love they at least last 1 minute and a half and not 20 seconds
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Honestly the swamp one isn't that bad. A lot of survivors don't check the edge of the map and it's not common for me to see games on swamp where edge gens are ignored, because survivors never go there.
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I always check the corners first since I know they can spawn there, good survivors will too
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I love Blood Lodge. Recently, there was a totem that spawned on the hill. Wasn't blocked by anything it just... was there. Imagine if it was a hex.
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Honestly I think the most hilarious part of this is that old Undying was supposed to be the band aid solution for these terrible spawns, and they nerfed Undying before fixing them. You can clearly tell where BHVR's bread is buttered.
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old undying was also an example of why secondary objectives wouldn't work for survivor since they would be complained about into the ground
undying caused people to not be on gens since they have to look for totems
they complain
now more time spent on gens less on a secondary objective, same thing will happen if they decide to make a secondary objective for survivors
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