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Can we keep the Nemesis Linger Tech?
Vulgun
Member Posts: 439
I actually think it's quite an interesting and fun way to play a Killer whose special attack is otherwise poorly designed.
For those that don't know, the tech occurs whenever Nemesis uses Tentacle Strike and strafes sideways which extends its hitbox out towards the sides for the duration of the move. This, as you can guess covers windows, pallets, gaps, etc.
But it's not a perfect thing since the range is still small and it's not too overwhelming if you know what you're up against.
I'm just saying that it should remain, since the devs did kind of keep J-Flicking by making it more accessible, and making this new tech more accessible to Nemesis players would be a really huge benefit to his overall kit.
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