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Blight SHOULD be fun, but isn’t because of the people who play him

Blight actually has a very cool game mechanic, and has decent interaction in chase. However, I hate going against this killer because literally every Blight uses the same build.

Ruin + Undying + Tinkerer + BBQ/Devour rinse and repeat on every Blight. No other killer has such predictable perks when you load into a game with them. I get that against SWF it’s fair game, but against solo survivors, this is literally DBD on easy mode. Especially when you factor in Blight’s absurd recharge rates with his add ons, it leaves very little room for error, and using this combo turns him from a fairly challenging killer to use, to one of the easiest in the game. It just makes facing blight really dull, as you know exactly what you’re getting into.

I can’t be the only one who despises going against Blight for the aforementioned reasons.

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Comments

  • SilentPill
    SilentPill Member Posts: 1,302

    Yeah he’s a free win if you have ever played video games in your life and you are not old. But that’s the same with nurse and spirit, so it’s nothing new. Blights biggest problem is which objects don’t register collisions. And his other bugs.

  • StibbityStabbity
    StibbityStabbity Member Posts: 1,839

    I don't mind it, I just learned to play against it. Also, the Basic Blight Build doesn't really hinder the best thing about him, which is chase interaction. It just means you will get chased more often, which is fine so long as the rest of the team is doing their job. Even if you keep him chasing you around one gen that you nearly finished, that makes him have to give up other gens if he wants to continue chasing you.

    Now, there's the issue of Blight being able to do insane turns around corners if played in a particular way. I don't much care for those. When played as intended, however, I think Blight is fine. Also, The Basic Blight Build is mostly good for getting good with him, but other builds are actually better for dealing with people that have experience against Blight. BBB is solid, but it's not a do-all-end-all. It's really just there to cover some of his weaknesses a bit by boosting his strength outside of a chase. Once the chase starts, however, Blight is Blight, and that's when he's generally at his most fun.

    All that said, if you want to see more variety from Blight, and Killer loadouts in general, then Killer perks need a shake up so that they don't settle in a pretty concrete meta. I'm sure a lot of Killers would love to try out different builds if they weren't almost a guaranteed hindrance.

  • Northener1907
    Northener1907 Member Posts: 3,012

    I love to use "BBQ + Tinkerer + Ruin + Undying" on Blight. This build created for Blight, all of this perks help him so much.

  • Power_Guy
    Power_Guy Member Posts: 1,562

    It's almost like people run the Most Effective Tactics Available...Wait a moment... M.E.T.A.

    Kinda funny how I see so many more Survivors claiming Killers should 'play for fun' and 'stop being jerks' by a wide mile over Killers asking Survivors to stop playing META. 🤷

  • nursewannabe
    nursewannabe Member Posts: 1,075

    Thing is there are *other strong builds that work on him too. No need to be a copy paste blight

  • NomiNomad
    NomiNomad Member Posts: 3,181

    I don't know man. People are gonna run whatever they want. If it has synergy, then there's really no reason to run it.

    Do I wish there could be more unique builds? Of course, but people feel like they're guaranteed to lose unless they have the great, all powerful, META.

  • Northener1907
    Northener1907 Member Posts: 3,012

    Maybe we all Blight mains wanna play with this build? Did you paid for our game and dlcs? No, we did. So just play your game and leave people alone. We will play with what we wanna in rules.


    Also you can play Blight with different builds. Noone stopping you buddy.

  • StibbityStabbity
    StibbityStabbity Member Posts: 1,839

    The other strong builds have specific interactions they are designed to deal with or excel at. Depending on the Blight player, those scenarios might not be as important as target acquisition or game slowdown. It just depends on the player. The Basic Blight Build is globally strong for players simply looking to play Blight, without any emphasis on utilizing special interactions.

  • DeliciousFood
    DeliciousFood Member Posts: 464

    I think the issue here is that people feel like they're losing to the build more than the Blight. The Blight's power just being a free way to patrol everything even if they're not good at actually getting hits.

    And I agree. There's nothing more frustrating than to face a very bad or even average Blight that clearly relies on perks when they should be getting downs fairly easily in spite of bugs. You then end up with extremely boosted killer players that end up playing in VERY fun ways when perks can carry so much.

    Let's not talk about addons. I've seen quite a few use the perk build + Alchemist ring and something dumb like 33 or crow. At this point uninstalling should be the losing condition if you've played Blight for more than three games.

  • bjorksnas
    bjorksnas Member Posts: 5,697

    From experience I can answer why I personally use nothing but the basic blight build

    playing blight is frankly an uphill battle since its you vs survivors vs collision vs bugs the worse bugs you face and the worse collision you have the harder time you have which makes it feel unfair that the survivors might get a free pass every now and then

    and on top of that if I had to throw perks into the equation that I also have to use/work for/worry about, it would be blight vs survivors vs collision vs bugs vs perks vs brown vs board of education and frankly thats just asking too much to balance most of the time for a casual blight experience, I enjoy the fact that those perks work well and synergize together so that I don't have to balance even more on my plate just to play blight

    if collision was better especially on maps like shelter woods, and trees on coldwind (because for some reason who would have guessed massive deadzones with a tree or two only but they have no collision isn't very fun as blight) and more of the bugs were fixed I would probably shake up my builds more but frankly as it stands I usually encounter at least 5+ bugs or wonky collisions a game that just straight up remove hits and on top of that people want me to bring weak perks, no thanks

  • DelsKibara
    DelsKibara Member Posts: 3,127

    Looks at my Blight build

    I mean fair enough.

    But what do you want people to do? Not run those perks? I'd like to not see Dead Hard every game either, but people love running those perks anyways so why should I judge them based on what they want to bring?

    As long as someone's having fun rather than just sweat and tryhard all game, I don't really see anything wrong with the perk combo.

    Though to be fair. I also rarely ever go against Blight in Rank 1, so maybe I just don't have the experience.

  • PanicSquid
    PanicSquid Member Posts: 655

    Undying is literally a Blight Teachable, Ruin or Devour are really the only hexes worth protecting with Undying so it makes sense you'll see one or both of them if an Undying is in play.


    Tinkerer is a great perk, doubly so on high mobility killers. Factor in Ruin, and you can actually keep that generator from being finished.


    Bbq is just nice, it gives direction after a hook and gives bonus BP.


    I can't think of any other perks that I would run on Blight. He doesn't really synergize well with other perks.

  • razberrypizza
    razberrypizza Member Posts: 132

    With all of the bugs with blight, i honestly dont blame them for running the meta

  • Mr_Madness
    Mr_Madness Member Posts: 1,003

    I love maining blight but wish some perks don't require basic attacks like dark devotion.

  • thrawn3054
    thrawn3054 Member Posts: 5,897

    I like facing Blight. I just wish they weren't so sweaty.

  • Khar
    Khar Member Posts: 640

    Until the game is balanced enough to where I don't feel the need to have to run Ruin/Undying + tinkerer +BBQ I'll continue to use them on Blight. What would be the point in doing otherwise?

  • nursewannabe
    nursewannabe Member Posts: 1,075

    Do as you wish, luckily for us right now DC penalties are off

  • nursewannabe
    nursewannabe Member Posts: 1,075
    edited July 2021

    What you're saying is the other strong builds require the player to actually be good. Got it, but we all knew already this is the "i can't play killer" build

  • StibbityStabbity
    StibbityStabbity Member Posts: 1,839
  • th3
    th3 Member Posts: 1,846

    Definitely makes me groan when I see this build. Best part is when its clear the perks are carrying them. What's even more embarrassing is when you keep ruin up for about 6 hooks and then destroy it and their gameplay just falls apart. It's not as bad since undying's nerf however.

  • PassarinoT
    PassarinoT Member Posts: 910

    If Surge worked on Blight's rush down, I would never run ruin again. It's such a crutch but I cannot stand the state of surge on non-M1 killers

  • Aneurysm
    Aneurysm Member Posts: 5,270

    My main issue with 9/10 blights running tinkerer/ruin/undying/BBQ isn't that it's dull (although it is) it's that I love playing as and against blight and they're going to end up getting him nerfed. Ruin, undying and tinkerer have all had changes already and that combo isn't that common on other others so they won't go for the perks, they'll go for him.

    Same as when IF was changed to include all downs and even though they knew he was up for review loads of Billys started all bringing it and trying to get every survivor slugged at 5 gens. Idiots shooting themselves in the foot.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    Isn't ruin/undying/BBQ meta and prevalent on basically every killer?

  • Sluzzy
    Sluzzy Member Posts: 3,130

    Guess what happens when survivors uses a perk that's killers claim is unfun? It gets nerfed.

    What happens when killers use a perk(s) that not only is unfun but is also totally wins the game for them?

    Answer:. Buff another killer.

    I have to wonder when will survivors say this is enough.

  • OldHunterLight
    OldHunterLight Member Posts: 3,001

    That person is not lying and or wrong, so basically what you are saying is that survivors can use what they want to win but killers using strong stuff isn't allowed?.

    I play survivor bingo daily, usually see the same perks every single match as killer and I play killer for around 5-6 hours daily.

  • Crowman
    Crowman Member Posts: 9,553

    Undying and Ruin have both been nerfed and survivors complained about both those perks.

    You need to get your memory checked.

  • Sluzzy
    Sluzzy Member Posts: 3,130

    Ruin was massively buffed.

    Undying was barely nerfed but also buffed.

  • aroell
    aroell Member Posts: 477

    Most Blight players have lost the sense of reality, what is fun and what isn’t. DBD is their life and they think that they will become a pro killer that plays tournaments and 4ks team Oracle. Obviously it’s not true. I have seen some blight players using fun builds, genuinely fun to play against but it’s not often you meet these people.

  • Carth
    Carth Member Posts: 1,182
    edited July 2021

    Use detectives hunch with a map and bead addon and your team should destroy both of blights totem perks extremely early, unless the person holding the map happens to be the one who gets chased first. Which is unfortunate, but the speed at which you can take down totems with absolutely zero coms is still super fast. Now if you're saying you think 1 survivor should be able to run only meta perks AND also be able to counter 2/4 of a killers build instantly by themselves that's an entirely different convo.


    Blight can only be in one place at a time, assuming you don't have any chest rummagers/people hiding in corners then the first chase should probably end with 3 gens at around 50-60 seconds, when his tinkerer starts proccing he can only go chase one person off of a gen or he will be rapidly abandoning chases to run to the next tinkerer proc and if he does that then the survivor that just got chased off of a gen can go back and finish the gen.

  • Northener1907
    Northener1907 Member Posts: 3,012

    When someone dc, i will hook others twice and i will let them go. Not my lost or for others. Everyone will get enough points.

  • Zenro
    Zenro Member Posts: 319

    I dont know what rank you're playing at but its completely normal in red ranks to see these perks. Maybe 1 or 2 different perks instead of full meta because challenges or whatever but most survivors typically bring full meta loadouts because well, they want to win. The build for Blight youre complaining about is just that, his best build and the player probably wants the best chance to win. Good blights will deviate from the full meta build because once you get good with Blight you realize he doesnt need it all.

  • WexlerWendigo
    WexlerWendigo Member Posts: 1,867

    Red ranks. Most common perks are exhaustion and altruistic perks. DS/Unbreakable very rare, and IW isn’t in every game for sure

  • MissKitty95
    MissKitty95 Member Posts: 786

    His hit boxes make no sense to me I can be around a corner and somehow I’ve been hit and he’s not even looking in my direction..

  • lauraa
    lauraa Member Posts: 3,195

    Blight's problem is that he simply synergizes with a couple perks too well due to his mobility.

    With that much speed, why would you NOT be running tinkerer and ruin or devour? Just the way it is I guess.