Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.
http://dbd.game/killswitch
http://dbd.game/killswitch
Regarding "No Way out" changes
xerav
Member Posts: 392
Just my 2 Cents
It should not give a loud noise notification towards the Killer (its just Overkill imo).
Btw love the Trickster Main Event changes :3 (also grabs are viable again?)
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Comments
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The notification definitely feels like a bit much, I'd agree.
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eeeehh. On an endgame build I see the loud noise notification being a problem but it only activates when a gate is interacted with the first time so you could just tap it then hide
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Essentially this, you can easily waste the killer's time.
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