Casual Gameplay, Please: An Update On My Deranking Friend
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@Fibijean I agree with that, its a nice concept and personally I wouldnt play ranked anymore if it happened which would be good for myself but probably not those that do play for that sense of achievement, I have always saw DBD as a casual game to play for fun and the girnd for blood points is what I think keeps people playing.
The current system is broken with the deranking, I also think its a scummy thing to do even if you play the match out as you then getting matched with people of lower skill/time played, your idea does circumvent that problem and just mixes everyone into a lobby.
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@twistedmonkey Yeah that's the idea. But there are some problems with "Casual Mode", the main one being that the community probably isn't big enough to support it without ridiculously long queues. Honestly I can see a few things wrong with my ideas and I don't know if they'd realistically work, but it would be nice to find a solution.
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@Fibijean said:
@twistedmonkey Yeah that's the idea. But there are some problems with "Casual Mode", the main one being that the community probably isn't big enough to support it without ridiculously long queues. Honestly I can see a few things wrong with my ideas and I don't know if they'd realistically work, but it would be nice to find a solution.Thats simply a joke.
Queue times were fine when there were only 10k players too and we have significantly more now.Also there are other games that managed to do a separate casual/ranked queue with a lower population.
Fact is that I dont even know a single game where they have a ranked mode, but no casual mode
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@DeadByFlashlight Fair. I guess I'm just going off what several other people have said.
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So your friend wants to play with nice people, but gets that by being toxic to other people he plays with.
Does anyone else see the sarcasm of this?And btw, if rank is made harder, whats not to say your friend wont end up there anymore? if you are good at the game, you most likely end up there again, no matter how hard they make it. Just suck it up and play the rank you have. Cant imagine there not being one nice survivor or killer out there in that ranks.
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@Mediva It's not that no one is nice, it's more that the general atmosphere at high ranks is just not fun for some people. I already said that I don't support my friend's actions and I think DCing on purpose is a crappy thing to do, but there's a problem if people feel like they have to do that just to play in a community where they can have fun and not be insulted all the time. There's something seriously wrong if the answer to "everyone is mean and toxic and the environment is unhealthy and unfun" is "just suck it up".
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Fibijean said:
@Mediva It's not that no one is nice, it's more that the general atmosphere at high ranks is just not fun for some people. I already said that I don't support my friend's actions and I think DCing on purpose is a crappy thing to do, but there's a problem if people feel like they have to do that just to play in a community where they can have fun and not be insulted all the time. There's something seriously wrong if the answer to "everyone is mean and toxic and the environment is unhealthy and unfun" is "just suck it up".
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Dude if you derank your scum nothing more or less. You face against lower skilled players which is just frustrating for the other side and when you dc you screw over your teamates. As for casual mode as I said before it won't work. Dbd is a game were 1 player can make or break a team. In rank 1 I sometimes get a swf group with 1 low rank player and that player is the reason I destroy the team. Dc should be punished it ruins the game for your fellow survivors along with the killer when you should be in rank 1 but because as you said earlier "low ranks are nicer or some bs like that" you go against new killers and ruin there gaming experince.1
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Is it hard to ignore people? Like, does he HAVE to listen to them or read their messages?
I'm confused as to why he HAD to DC at all. It sounds more like he just wants to be "the best" in his group instead of being part of, or in some cases, the worst in his group. Please correct me if I'm wrong.
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@GodDamn_Angela I don't know how to explain it better than I have, but I'll try. Firstly, this isn't really about my friend, I'm just using him as an example. I, for one, never DC from games unless I have no other choice (i.e. game is being held hostage) but I still wish I didn't rank up so easily because people get saltier the higher I climb, and I'm not even trying to rank up. It's not about being the best in the group, it's about playing in an environment where people tend to be nicer to each other. This is just my experience, I still haven't figured out why it's the case but it's what I've encountered for the most part.
I think a lot of people feel like they "have to DC" because the environment is different at higher ranks and some people just don't find it fun. Sure, you can ignore people, but wouldn't it be better if you had the option to play casually in a place like low ranked play where people aren't toxic all the time? For some people it's okay, but for others it's just not fun. And if someone doesn't want to be insulted by strangers online, I don't think that's a reason for them to have to stop playing a game they enjoy.
I should clarify that I don't think my ideas are perfect, they might not even work. They're all built off a theory that people are toxic in high ranks because they care about losing, because they have more to lose, which might not be the reason at all.
My main point is, if people are deranking because they don't find high-ranked play fun, that's a problem. It's impacting other people in negative ways. Perhaps we could find a way to create an environment where people can have fun without hurting others' experience in the process.
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@Mediva said:
So your friend wants to play with nice people, but gets that by being toxic to other people he plays with.
Does anyone else see the sarcasm of this?And btw, if rank is made harder, whats not to say your friend wont end up there anymore? if you are good at the game, you most likely end up there again, no matter how hard they make it. Just suck it up and play the rank you have. Cant imagine there not being one nice survivor or killer out there in that ranks.
Reality is that most people never climb higher than the medium ranks.
I dont know any other competitive game where even beginner players can reach the highest rank in the first season, the DBD ranking system is a joke2 -
@AChaoticKiller I totally agree with the part about DCing, but as I've said several times that isn't what this is about. I'm not interested in defending DCing, but I do think it's a problem when there are people who feel like it's their only option.
The point of "Casual Play" is that winning and losing don't matter as much. If you take League as an example, that's also a game where 1 player can make or break a team - I would argue to a much greater extend than DbD. But if you compare casual to ranked play there, in ranked the toxicity is multiplied by 10. I'm basically trying to figure out why that is, and whether the same principles can be applied to DbD in a fair and reasonable way.
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Some people want simply fun, other people have the purpose of eccellence in competitive, hard trials: is it possibile to make them happy by distinguishing casual game and ranked games or not?
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@Fibijean said:
...Thank you for that.
@Fibijean said:
But if you compare casual to ranked play there, in ranked the toxicity is multiplied by 10. I'm basically trying to figure out why that is, and whether the same principles can be applied to DbD in a fair and reasonable way.I feel you are overestimating Casual play. You say you played League competitively for 2 years. Are Normals ever really that much less competitive, or toxic? I would argue no, if anything it was more toxic most of the time since people go there just to troll and sh*ttalk. I encountered equal amounts of toxicity in both and I've played since Season 2. Since those who are toxic in Ranked are REALLY toxic, while most everyone is Toxic in normals.
Adding an unranked game mode would cause one of the two modes (most likely unranked) to be extremely underpopulated and hard to find a game in, since Ranking in this game is basically a casual mode since you get nothing for ranking. An unranked mode would also have a greatly screwed up matchmaking system and then no one would play it because they get matched with people way out of their skill level (up or down). It would also divert money, and attention, away from other parts of the game (like actual gameplay) for them to create and add this to the game, and for them to support and maintain it.
If one feels they need to derank to have fun then maybe they should play as if the game doesn't really matter? They would probably derank naturally this way. Don't try so much in games, and sure you may be playing less effectively "on purpose" but its better than DCing because you are actually doing something. And its more fun to.
So, to sum it up, I feel an unranked system would bring more issues to the game then it would solve and the ranking system in DBD is poorly designed so its basically like the game is casual mode already.
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@GodDamn_Angela Lol I don't think I said that about League, but if I did I apologise because it's not true. I barely played competitively at all, I tried once or twice and the toxic was just too much for me. That was just my experience, but it sounds like you have a lot more so I'll take your word for it instead.
That seems to be the main problem with the idea of casual play, that the community is too small to realistically support it. That aside though, I wonder how League's casual matchmaking system works? Perhaps something similar would be possible.
I think the current solution is more or less to deliberately play in such a way as to not earn many emblem points, but still help your team (for example cleansing dull totems in case of NOED). I would like to be able to play to win in games without my rank shooting up, but you're right in that it's a better solution than just DCing.
I agree that there are a lot of issues with the idea of a casual mode, and it doesn't have to be the solution. But I think there does need to be one in some form, because the current system is a problem. My thinking was essentially if we could figure out WHY people are toxic (because I think in most cases it's not just because they're trolls) then we could work out a way to address that, be it with a casual gamemode or something else entirely.
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I don't know how big DbD community is, but it's sure that a Casual Mode should not require so much money and time: it should be like a Kill Your Friends mode with casual matchmaking. A team among skilled survivors and newbies should be useful for both parties: skilled players could play a relaxing trial and new players could learn some mechanics of cooperation. And it should not be annoying for anybody, since that mode would not be compulsory, but optional: who wants, can try it; who doesn't want it, has the full right to play only Ranked Games. People happy, problem solved!
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