The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

RE Fan here. RPD is awful.

It looks great as a long time re fan. But I'll take the 5min ban when i get this one. Or just accidentally let go of my m&k or controller on hook. Lmao (its an exaggeration dummies)


Truthfully the devs always nail the art design but this is awful. Im punished as killer because all the fun killers struggle to use their powers, and even the boring(in my opinion) stealth killers struggle because its a huge map.


And as survivor i hit struggle every match on first hook because its the size of red forest stacked on top of itself twice. Not to mention being boring to be chased on.



All the pallets are unsafe trash or literal god pallets. Every widow is op. And the gates are impossible to protect. I don't know how a map can be equally bad for literally everyone but this is truly impressive. Im shocked they put this in the game.. but money and art design > healthy gameplay since every licensed map is bad.

Sorry to seem angry or whiney or entitled but after seeing so many people demand new maps when no post 2016 map has been good... I hope they're happy. Map design is the reason dbd is unbalanced. If dbd had a good map designer we'd see fair games and much more fun games. Not gigantic pallet cities(the game, rotten fields, red forest) or colossal deadzones(new autohaven, new shelter woods) or beautiful trash piles like the RPD and Midwich.


Just had to get my thoughts out there. Hope you enjoyed the tired 3am rant. Also im not on the forums as much as I've started a new job so sorry if im not active in the replies as much. :)