Fractured cowshed too survivor sided?
Anyone else feel this map is too survivor sided? Almost all loops have safe pallets that you have to break to hit the survivor. By the time you’ve broken all pallets, the gens are done.
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Nah. its not survivor sided. If you practice a bit you can probably 4k easily on that map. Actually we need more survivor sided maps. There are a lot of killer sided maps out there and very few survivor sided ones.
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Yes its a survivor sided map, that casually generates on a large map, with both killer shack and a main building, with 10+ pallets and 10+ windows most of which like the tile windows, main building window, cowtree window, are incredibly strong, on top of the fact that of the 4 tiles that generate on the map they are massive and can be long walls with a casual 1-2 long walls every single match, not fun
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It was always survivor-sided, and the the rework it got only made it worse.
That map is garbage to play on.
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Its fine. You probably need to practice a bit more.
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Haddonfield, The Game, RPD, Gas Heaven, Fractured Cowshed, both Red Forests, Rotten Fields, Disturbed Ward, and Mount Ormond are all survivor sided, just to name a few.
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For any killer without a mobility power, every large map is survivor sided, which includes Red Forest, Coldwind (except Rancid Abattoir), MacMillan (except Coal Tower), Autohavens, Backwater Swamp, and the Disturbed Ward. And of course Haddonfield.
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Very survivor sided all the gens are spread far, loops are good and chainable, corn provides good cover, and Cowshed is an even stronger main building.
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No it's a survivor sided map.
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Yes, it always was and the map rework made it 30x worse. I'm literally semi-invincible on that map against most killers
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It's the map that I don't see brought up enough when discussing survivor sided maps. Like this map is completely gross. It has:
- Shack, cow tree and a main building that is only beaten by the asylum in terms of strength.
- Plentiful generic safe pallets
- Massive size as it is one of the largest maps in the game
- Corn that acts as huge line of sight blockers throughout the entire center of the map
- Extremely linkable tiles and loops as for some reason on a ginormous map all the tiles are really close to each other.
All of this put into 1 map makes it completely disgusting and in my opinion the third most survivor sides map in the whole game behind Haddonfield and RPD.
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