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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.
http://dbd.game/killswitch
http://dbd.game/killswitch
Which killer ability/category would you like to see more in the future?
Comments
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Stealth
I really like stealth killers, the only problem with stealth killers is swf.
It's just really hard to play ghostface for example.
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High Mobility
I prefere high mobility for these reasons:
- The killer can travle long distances between potential chases very fast. So the most boring part (walking from A to B) is almost irrelevant.
- Therefore he can pressure gens, which is a problem most killer have.
- High mobility require quick reflexes, muscle memory and skill in general. When obtained those skills, high mobility killer are strong at looping aswell....
- while survivors skill is putting to the test. They still have strong looping potential IF they play well. The chases are fair and it is usually a test who the better play is.
1 -
Track down
We don't have many trackers, so it would be nice to see another one.
3 -
Stealth
We need more stealth killers and more closed maps, lately we have killers at distances that are basically variants of an existing one.
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Territorial
I feel a lot can be said for killers like the Hag and Trapper, and that territorial can evolve into not just an item taking a spot, but an area to cover a set area, or play survivors into a difficult 3-gen situation.
1 -
Track down
There's not really a lot of tracking killers in the game.
0
