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Is it me or has there been in increase in blood warden users?
I'm noticing now more than ever that there has been an increase in killers using blood warden. Am I the only who has experience this?
I don't have an issue with killers using blood warden, I think it's great that people are using a variety of perks. I'm just saying this because it was super rare to see blood warden other than on freedy. But now I see it here and there on a variety of killers.
Comments
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Yeah I died to a trickster on haddonfield earlier where bloodwarden turned a 1k into a 4k. I could've left but I was greedy for healing points. On the bright side it was pretty hilarious.
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You're not the only one. I haven't been taking many chances when it comes to blood warden if I even suspect they probably have it (dead giveaway are the killers that open a door manually before hooking the downed survivor but the smarter killers are usually more meticulous).
I've also seen a rise in noed users lately creating very unfortunate situations (i.e, the killer is camping so you're having to look for noed and none of the team has found it so the decision has to be made if the team will risk a one shot for a rescue or leave them behind.)
Honestly I don't really have any issues with either of these perks. The outcomes can be very unfortunate and unlucky but those perks are endgame perks for the killer for a reason.
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Noed always been used by a good portion... It's the 3 most used killer perk. But the blood warden spike is something that is new to me. It used to be super rare and I would mostly see freedy users having it. But now I see it more, and more even killers that are not freedy. And yeah now I'm actually scared if a killer is slugging in the end game.
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I've been noticing the increase of endgame perks yes, but not BW by itself.
Like I've been seeing stuff like remember me, no way out, noed and BW.
It is great seeing that kind of variety.
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I think some killers would rather prioritize chases and hooks over generator defense, so BW gives them a powerful late game tool to secure the last few hook states in a game where generator defense was an afterthought in the first place.
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it was just in the shrine
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