Perk Idea: Hex: Bite Back
Hey everyone. It's me, back at it again with another wacky concept. This time, it's for a Hex perk. We all know how well those work, but here's one anyway:
Hex: Bite Back.
A Hex rooting its power on hatred for progression.
While Hex: Bite Back is active, whenever a Survivor stops repairing a generator, it explodes as if that Survivor failed a skill check, causing the standard amount of regression and blinding everyone within 1 meter of the generator for 2/3/4 seconds.
Hex: Bite Back does not trigger if the Survivor is forcibly removed from the generator, such as when they are grabbed or injured.
"Hah! That'll teach them!"
Let me know what you guys think of this idea!
Comments
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This is so funny to me. It puts a whole new spin on that tunneling argument "do gens and escape." I mean, I would hate it, but I would hate it in a good way.
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At the start of every match I tap a gen to check for Ruin. If you dropped chase with me you'd get me on a gen making hundreds of noise notification checks every second. It'll be your new killer chase theme.
BOOMBOOMBOOMBOOMBOOMBOOMBOOMBOOMBOOMBOOMBOOMBOOM
Let's do it. Hex: Killer Deaf
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Lol love this idea
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Alternatively:
Hex: I Can't See #########, Captain!
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