How was the 5th Anniversary?
With the anniversary event having come and gone and no one being able to get their sweet anniversary items anymore, I'd like to gauge the community's vote once more with a new poll.
Previously, I ran a poll regarding peoples' reception to the event as it was ongoing, but this time, here's a poll regarding the reception of it post mortem. I would like to hear explanations as to why you think it was what you voted, and whether or not you think they should rework it or keep it the same.
For reference and like last time, the following content is included in the anniversary:
- Chapter 20: Resident Evil
- Raccoon City Police Department
- Sacrificial Cakes
- Crowns (for Original Characters only)
- Event-exclusive cosmetics
- An extra 500,000 starter Bloodpoints
- Extra Iridescent Shards
- Daily Shrine Rotations
- Patch 5.0.0 to 5.0.2
You can also base your opinion on any of the performance, technical or platform-related issues you had during the event and its patches.
Now with 5 different options to choose from, allow me to ask you, the Dead by Daylight forum community...
How was the 5th Anniversary? 67 votes
Comments
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Bad
I liked the shards and such, but this event was literally recycled from last year.
4 -
Bad
BHVR: we are going to cut other events to make sure the anniversary and Halloween are the best we can make them.
Also BHVR: just copy paste the last anniversary I'm sure no one will notice.
6 -
Horrible
As many of you will know, I've been a harsh critic of the anniversary event, and my opinion has not been swayed in the slightest.
From a performance perspective, the event had a significant amount of issues with all three of its patches, including keeping the RPD locked for a majority of the event and chapter, as well as heavy performance issues and crashes (especially on console). You even had bugs such as tutorials resetting your builds and losing Bloodpoints while being pushed back a few levels as Survivor or Killer due to faulty servers early on. Overall the single worst performing event and patch in recent memory.
From a gameplay perspective, The Nemesis is the most unimaginative Killer in the game and the AI for the zombies just isn't ready to be implemented whatsoever due to its barebones nature and the fact they get stuck on a lot of collision.
From a celebration perspective, the fact that licensed characters couldn't even earn the crowns was the biggest offense to me because it felt as if I was being cheated out of them for playing the characters I wanted to play, especially the likes of Leon and Pyramid Head. I ended up only getting two crowns as a result of this, both on Deathslinger and Trickster.
And despite it being the big 5th anniversary event, an event that celebrates 5 years of this game actually existing, the event did nothing to spice it up from last year's event. Even if I was not a part of last year's event, it was still a massive letdown to have the 5th anniversary just be the same and basically cheat its players out of what should've been something new and unique, especially after the lie we were told about them cutting events to focus on the Anniversary and Halloween ones.
5 -
Bad
I love RE and seeing it be a part of DBD blew me away, but the patch itself? Honey boo boo everyone was suffering. SMH
The 5th anniversary event didn't feel like an event at all. Copy + paste from last year's with very little innovation. I don't understand how events from 2017-2018 are far superior compared to events that we get now. They're evolving, but backwards.
2 -
Average
I don't think it was bad, but i think it could have been better with more content.
0 -
Good
Wasn't awesome, crowns were kinda boring but I liked how common cakes were.
My favorite event was the scorching summer bbq, that one was awesome.
0 -
Horrible
Because events from 2017/2018 were fresh and new on peoples' minds, and they at least had something to give to the community to make it more and more fun. Even the Eternal Blight event had its moment of greatness with the new ways you could play Survivor and Killer.
This one is simply just a copy/paste of an event. If anyone here's played Overwatch, you know already that it's not fun.
2 -
Bad
Gone are the days of fresh, original events.
Although events have always had their problems in DBD, it's become much worse now. It's literally just a recycle of the previous year's event. Even the cosmetics were using the same design. I wouldn't even be surprised if it turned out that the cosmetics for this event were prepared last year and left dormant until the 5th anniversary came around. It's literally the same.
3 -
Bad
First off I don't actually consider the chapter release as part of the anniversary event. Whether the devs or anybody else says that- let's be real, the chapter's going to come either way Anniversary or not. If they hypothetically cancelled the anniversary event (which they wouldn't do because the anniversary is an opportunity for them to stroke their own egos and pat themselves on the back about how far they've come, what a great job they've done yadda yadda yadda [I'm not saying that these things aren't true but I am saying it just comes off as too much gloating. It's like we get it- can we move on?]).
If something can happen indiscriminately regardless of whether or not the event happens or not, it's not really a true part of the event. That's just a fact. Whether or not the devs use the anniversary as an opportunity to garner hype for a super cool license (two years ago I think was Ghostface, last year Silent Hill, this year Resident Evil) doesn't matter, the chapter WILL come either way.
So too does most of the regular update stuff: the Raccoon City Police Department, most of the stuff that's unrelated to the event in patch 5.0.0 and 5.0.2, come on, you're just trying to pad the list with three extra things that don't actually really count.
So let's take a look at what they ACTUALLY did:
- They re-used the Crowns, and sacrificial Cake concepts. Only slight visual changes were made here.
- They continued their anniversary string of cosmetics from last year which is just a recolor of the default character models except now wearing black clothes with gold veins running through them- last year was Deathslinger and Claudette, This year was Wraith and David. (is this just going to be the color scheme for every single anniversary event from here on out? It's a cool scheme don't get me wrong but you really downplay the uniqueness of each anniversary if they re-use the same banners, same art, same color scheme, etc.)
- They gave people free currencies so long as they logged in (which is just providing incentive to play and boost active player numbers)
- They rotated the shrine daily instead of however long it usually takes for the shrine to rotate which is like once a week or month or whatever (I never use it- waste of shards imo).
And that's all. Some of the most low effort things that they could do and just slap them all together to happen at the same time and you've come out the other end with something that BARELY counts as an event. This is one of the two "fantastic" events that they said they would sacrifice the quality of every other event for: Winter Solstice, Lunar New Year, all for this dumpster fire.
A true event, is supposed to change the pace of the game, that's what events are for- to take a break from the normal hustle and bustle of the game and to have some more relaxed fun during the holidays or other special times of the year. If you're not changing anything of real significance, you're not making a real event, that's just it that's all.
And the white knights out there will just go out and say "At LeAsT uR GetTiNg SomEtHinG" but again- that's not the point of the event. Events shouldn't be a mindless dangling of the carrot on the stick saying "hey if you just log in we'll give you some free stuff!!" how ridiculous is that. Events are supposed to be a collective celebration of the existing community, a coming together where people enjoy what they're doing during a brief moment of time where the regular gameplay loop is changed and shifted. Not thoughtless grinding to get a dumb "crown" which doesn't match the visual aesthetic of the game, doesn't look good, and nobody wears outside of the event, on every single one of the 20 something original survivors and killers and continuing to grind as much as possible as fast as possible to get as many cakes as you can for the year.
The shared community goal is a little bit better because it provides a sense of being part of a collective, but the rewards still aren't all that great. They're recolors of the default models- and though they look a hell of a lot better than golden halos bouncing around behind your head you can most certainly tell that these are just whipped up at a moment's notice. Whereas take a look at for example, the hallowed blight cosmetics (and by extension the withering blight, + eternal blight) where brand new cosmetics are carefully crafted down to the smallest details that completely change how the character is visually presented and the character model itself. That is a desirable reward that people will work towards, and hell even the gothic / victorian style cosmetics for the survivors like Claudette, Dwight, Jake, David, Felix, etc. also look incredibly unique.
And the daily rotations for shrine isn't even that great a thing to be proud of for the event- because the shrine is and has always been a testament to one of DBD's greatest problems: which is an intensely insufferable grind. Rotating the shrine every day is just an alternate way of saying to new players, "now- instead of grinding for literal hours upon hours every single day to get a new character with iridescent shards, an incredibly slow to earn currency which is supposed to incentivize you to shell out the money to buy our premium currency auric cells, you can grind for a decent fraction of that time and just get whatever perk it is you're lucky to have appear on the shrine!! DAILY!!!"
We wouldn't need the shrine of secrets at all, if the grind wasn't so intensely long. So advertising this as a selling point of your event saying "hey, we've reduced your grind!" instead of that just BEING A GOAL TO ACCOMPLISH IN THE FIRST PLACE is frankly just a boneheaded, crappy, rotten thing to do on the part of the developers.
I really do enjoy Dead By Daylight. But this anniversary event just makes me sick and sorely disappointed. Wondering what could have been instead, if only the developers valued the community enough to give the people a proper event that's actually worth their while.
3 -
Average
I personally hated it because of the myriad technical issues and because of how dull I found the event to be.
Halfway through the event I quit playing and my friend uninstalled - we both had more fun playing other games.
But objectively I think the event was probably just fine.
Nothing great, but also nothing you wouldn't expect from a BHVR event post-2019: a lot of bugs, a few really cool new things, a handful of gamebreaking issues, and a lot of stuff that was 'copy and pasted'.
I find it horribly discouraging and even sad, but I'm sure other people enjoyed it.
And as long as it works out for BHVR, I can't really blame them for doing things this way.
0 -
Bad
I actually did not really enjoy it sadly. I guess I had high hopes.
0 -
Bad
The only thing that saved it from Horrible to me was the Naughty Bear charm. Seemingly unpopular opinion but I love Charms, I love this charm, it was such a neat reference and I hope we can get more callbacks to previous works in the future, I hated everything else.
0 -
Bad
Pretty disappointing and almost unplayable on console. Shards and bp are nice but it didn't save it imo.
0 -
Horrible
The "event" began and ended before console players had a chance to actually enjoy it. The event was largely a PC exclusive one which is obviously unacceptable. It's not much of an anniversary if a chunk of the people you're celebrating are unable to attend the celebration, and another are completely disturbed by your presence.
During the entire event all I heard people talking about was
- "This event is an insult"
- "God I wish this event was over, (insert role) is being more toxic than normal"
- "I literally cannot play the game"
- "haha cake go brrrrr"
I'm hopeful that they release a "I'm sorry, here are your 5x bp, and crowns, please don't be mad" event sometime in September. I'm astonished that they didn't extend the event into August, it comes across as almost purposefully petty that they ended the event before the 27th.
TL;DR Some people didn't get to play the event, and the people who did didn't enjoy it. I wish for a better 5th anniversary event re-run in the near future.
2 -
Bad
The only good things were the RE characters and insane amount of Bloodpoints. Everything else sucked.
1 -
Average
All I can say is that thanks to the cakes I got a chance to easily and relatively quickly P3 Jill, Quentin and Nea, and P3-50 Nemesis and Leon. I really wish that cakes in bloodweb or Bloodhunt were permanent, huge time saver. Everything else, though, felt unimaginative and repetitive. Seems like that promise about seriously focusing on two events, including the Anniversary one, was flushed down the toilet.
Like most promises are anyways...
0 -
Average
I was able to play during the anniversary, which is better than it was for some people. With that in mind:
- I liked having an extra task to do, even if I won't ever wear most of the crowns because they only work with default heads.
- I loved getting extra shards. Letting me pick my own anniversary present from the store was great.
- I personally don't like the new map, and don't care about Resident Evil.
- I absolutely rushed to the store to get the event cosmetics with the codes, because I love cosmetics, but I don't think I'll actually use them.
- I liked the daily shrine rotations, and I was happy to get Undying finally.
0 -
Bad
Free stuff was nice. Crown hunting was fun. Enjoyed the daily shrine perk rotation. But there were SO many errors and crashes.
0