Pallet stun invincibility frames
Pretty good job so far
Comments
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Pretty good job so far
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There is no "i frames" for survivors at pallets. What's happening is that the server is recognising who did what action first - so whether the survivor had actually dropped the pallet or whether the killer had got the hit.
It automatically shows the killer that they got the hit, purely for the reasoning that the game is designed to give instant feedback - not wait after every action to see whether the hit was an actual hit. This is the issue that most people are having with this, there's nothing to say that the hit then got rejected after the initial feedback.
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Some of those stuns are not supposed to hit him at that distance. I think they just buffed reverse pallet stuns.
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I think the pallet stun range also got buffed because I’m being stunned farther away than normal.
Also if you slow the video to 0.25 speed and watch that first hit, you’ll see some undeniable BS.
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More like the developers increased pallet stun range + gave Survivors invulnerability to basic attacks. I simply don't believe that there's even any rollback to begin with, and even if there was, this video just proves it was shoddily implemented.
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What do you mean by undeniable BS? Is it because you think the hit occurred before the pallet was thrown? Remember this is from the killer's perspective. When the killer sees the pallet being thrown is not exactly when the pallet was thrown by the survivor. When the survivor presses the button to throw the pallet it has to travel X milliseconds to the server + X milliseconds of server processing + X milliseconds to the killer's computer before the killer sees it. It looked different from the survivors perspective and it would have been nice to see them post that as well.
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No, you guys simply screwed the muscle memory for killers that put time and effort into this game, and made it easier for noobs to get easier escapes.
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But survivor is closer than a pallet. Killer hits survivor first because he's closer and then gets the stun which gets rejected for some reason. I frames or not it should not work like that
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