"Fair play"
Do you guys remember that when you were a kid you allways won against your parents when you were playing a game? It felt so good! I beat my own dad at chess! The reality was obvious, he let me win and that made you me good and confident.
I think you understand where I am coming from. Every time I see someone complaining about survivors genrushing or killer tunneling at end game chat all I see is that kid complaining because he didn't win, and he keeps wanting to have that illusion of victory, usually disregarding the situation he was in.
I'll never get why people get so irritated some times to the point of insulting over a videogame.
Comments
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So you don't get how other can fell. And .......?
Does this thread have any meaning other than to express yourself?
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Because not always your failure is your fault. If you get camped/tunneled - you can't win, and there is nothing you can do. If you get a bad map for your killer and lose - at least part of the blame lays on RNG. It's frustrating to lose because of something you can't influence.
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I don’t even mind people complaining about tunnelling / gen rushing if that’s actually what happened, as long as they’re just complaining and not being insulting, because it does feel pretty bad sometimes. But if the killer didn’t tunnel a single soul and the survivors were all running meme perks with no toolboxes, you just look dumb when you complain.
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Y'know when you had a dad who let you win instead of genuinely teaching you chess... going by prima facia evidence of people this happens to... they were horrible selfish brats and continue to be when older.
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One thing you have to think is that people always have problems, so in the free time they play games and dump theyr bad feelings in it, because "whatever this is a game and are random people." And most of the cases is just a bad looser.
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Part of the frustration comes from so much being out of your control. Survivors can play perfectly but still get shutdown by a deathslinger being able to shoot over a loop.or a Nemisis being able to hit you from the opposite side of the pallet when you're 2 meters away from it.
And for killers, a gen can pop before you even have time to cross the map to get to it, and 2 more can pop right after it during your first chase. And with the overabundance if 2nd chance perks survivors have, at that point the game is basically a guaranteed loss.
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