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Need tips on improving at Nemesis

Today was probably my roughest day as killer. I wanted to ask for some tips on how to improve as Nemesis since I just cannot seem to get a grip on how to succeed with this killer. I know I need to work on tentacle aim and make better use of my perks but I got very frustrated from these games, so I'm looking for some advice on how to improve. It seems a lot of what I'm lacking comes from being good at M1 Kilers - I learned Killer entirely on Pyramid Head so there's a lot I'm really not used to. I feel so slow in everything I do when trying to down people quickly as Nemesis, so sorry for the very sloppy and poor quality of play.


First game was with STBFL/Pop/BBQ/Discordance

Second game was with STBFL/Pop/BBQ/Corrupt


I am convinced I would have killed nobody in the second game if they didn't let that girl die. Even with the huge amount of momentum, I couldn't achieve anything further.

Comments

  • BigChapAlien21
    BigChapAlien21 Member Posts: 252
    edited August 2021

    Define 'tofu like review'


    I'm happy to take any tips but red rank killer has been obscenely stressful.

  • BigChapAlien21
    BigChapAlien21 Member Posts: 252

    Sure, I'm down.


    Second game, too, please. If it's not too much trouble.


    Ever since I hit red rank I feel like such a trash killer now lol

  • TicTac
    TicTac Member Posts: 2,682

    Otz is currently trying to get 50wins in a row with Nemesis. He uses his tentacle (2&3) to break the pallet instead of hitting the survivor if the survivor is not infected. You lose less distance that way and can shred through pallets.

  • A_Skinny_Legend
    A_Skinny_Legend Member Posts: 919

    Yes, so take the tentacle out when they are vaulting or stuck in some animation and then attack.

    If you still miss that then just don't.

    Hope this helps and good luck.

  • Clowning
    Clowning Member Posts: 886

    Okay, I've watched game number two, here's some thoughts.

    Not only did it take you a very long time to find the first Survivor, due to the fact you've moved rather inefficiently, but when you finally find one, you start chasing them across the entire map, letting them take you straight into your Corrupt Intervention and worse than that, right into the shack. That single play has cost you tremendous amounts of pressure, because I am 90% sure if you even looked towards the two gens on your right as you decided to chase her, you'd see Survivors there and thus could pressure them all at once. You spot her around 2:30 and it takes you an entire minute to down her and the only reason you do actually down her, is because she plays extremely poorly and runs far away from all the pallets. 

    The entire following chase could've been much shorter if you played with your red stain by moonwalking around that loop, you were brute forcing it until the Survivor, once again, made a mistake and went down because of it. And then, out of all the gens you could've popped, you pop the one that has barely any progress on it. You should've realized that they'd be sitting on gens while you were chasing her, seeing as they let their teammate die, at which point both gens were either going to pop at the same time, or you were going to luck out and pop one of them. In either case, you're getting far more value by not wasting time, and the pop, on a gen that's been barely touched.

    The next chase, since you were getting blinded, you should've kicked the pallet during the blind. No harm in that. And I really don't know what was that hesitation at 6:25. You also seem to be too focused on hitting Survivors with the tentacle, take your left clicks, it's okay. Save the tentacle for hits you couldn't get otherwise, like pallets, windows and the like. At 8:30, if you actually watch closely, you can see her pretty easily moving towards the right, yet you still got juked - Even without seeing her, it would've been silly of her to move to the left, as it'd give you a free hit. And if she did go there and you moved right, you'd hear the coughing. 

    That hit around the table at 10:04 was pretty good, precise range, to the point where even a dead hard gamer wouldn't have guessed it.

    I don't think much needs to be said about the basement situation. I would've chased while counting to 12, if she makes it to a loop or a window, drop the chase, if not then drop her and go for the other hook while keeping an eye on that 60 second DS window.

    Also, practise looking around when you down someone and you're in the "hit cooldown" window. Could've been very useful when you downed that girl around the gate, just to give yourself an idea of what's going on around you. 

    After the last unhook, it would've been better to think about the fact, that she will not make it to the gate in 12 seconds, seeing as she's body blocking, all you had to do was count, scare her teammates off and take the DS gamble.

  • Clowning
    Clowning Member Posts: 886

    Rarely, never for DbD, so I really appreciate those kind words!

  • PalletsAndHooks
    PalletsAndHooks Member Posts: 989

    Nemesis tip #1 Always proxy camp and use priority tunneling.

    #2 Don't use obsession perks, don't use aura reading either; use gen hatred perks like Oppression and Overcharge. Eruption works well with these two.

    #3 Reduce your TR somehow someway. Monitor & Abuse is excellent, but so is the green addon that removes TR for 15 seconds

    #4 Maintain Line of Sight at all times on the target, even behind walls.

    #5 When at the window vaults, use strafing instead of aiming in order to land the tentacle

    #6 Review tip #1 again and impress it upon yourself

    #7 After reviewing tip #1 for a third time, remember that your tentacle can reach over survivors attempting to protect the unhook

    #8 If you struggle to get your tentacle powered up, use the add ons for zombie destruction. Like Michael Myers, you want to get out of Tier 1 ASAP. These perks are training wheels because...

    #9 Zombie Movement Speed, every game, every time. Eye ball & intestines are the default/budget choice, but the depleted ink ribbon and eye ball are the recommended options every game, every time.

    #10 Review tip #1 ten more times and remember that you are the Relentless Pursuer. No other killer can apply this kind of top tier tunnel pressure like you, not even Nurse.