[PC] Grab to Attack Broken
The new server-side update that switches a grab (Killer interrupts a survivor) to an attack when there is a tie is broken with the following characters from my experiences:
The Shape - Does not switch from a grab to an attack and The Shape remains frozen for a few seconds.
**Side note: The Shape needs some QoL updates. My suggestions are here:
The Nemesis - Switches to a Tentacle Whip attack rather than a standard attack which could allow an injured, non-infected survivor to escape.
**Side note: Fix Zombie A.I. There are many pathing errors, especially on older maps, that essentially disable the zombies. At the very least try something like this:
Logically:
if (zombieHasNotMovedFurtherThan(3m) in (x seconds) && zombieHasNotBeenStunnedBySurvivor)
{
killStuckZombie
respawnStuckZombieAtNearestUnoccupiedHook
}