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SBMM couldn’t solve the swf issue

If the new mmr is really skillbased the matchmaking will have the same problem with swf like before where we have rainbow lobbies and often unbalanced games...

If the four man swf filled with players on different skill levels (for this example we say 2 very good survivors and 2 medium survivors), the mmr has to choose which killer gets this lobby. So it must decide between three possibilities:

  1. very good killer: of he finds fast the weak links of the team = ez 4k or he finds first one of the very good survivors it can be a balanced match
  2. medium killer: he will has a very hard time cause his skill level is like this of the „weaker“ survivors of the team
  3. something between killer: the game depends on the first survivor he founds

My point is that are the same problem with matchmaking like always. So I think the mmr could only really work for solo q.