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Perk ideas for Survivors: (For players who like to play as survivors)

RyanTheNarrator
RyanTheNarrator Member Posts: 38

As you can see, the Killer's perks and abilities are too OP and very difficult to counter. Even when most killer players caught you first when the trial starts, they won't go after anyone else until you are finished for good for 3 minutes when the match starts. Or other killers used Ultra Rare Addons for powers like Myers's Tombstone, The Spirit's Glasses, The Wraith's Coxcombed Clapper, or The Bubba's Iridescent Flesh to finish the match quickly and win unfairly. So my quote is: 'its time to fight back the strongest'. Time to counter the Killers' toxic moves.


Foresight Step: You have cold awareness to sense nearby traps. When you are 6/7/8 metres away from Bear Traps, Phantasm Traps, Dream Snares, Torment trails and Portals, Foresight Step activates and their auras will be revealed to you within range for 6 seconds. Foresight Step has a cooldown for 35/30/25 seconds.

Bitter Blood: Your blood has a different taste to disatisfy the dark forces to consume you. When you are on the hook, Bitter Blood activates. Entity Sacrifice progress was slowed down by 9/12/15%. While in the struggle phase, succeeding a skill check to pause the Sacrifice progress for 3 seconds.

Blunt Force: You are very familiar to meat hooks before being taken by the entity. When you break or sabotage a hook, sabotaged hooks auras will be displayed to you if you are not 16 metres nearby the hook. Sabotaged hooks leaves dented damages after being repaired by the entity will slow down the sacrifice progress by 12/16/20% if you or the other survivor was on the damaged hook.

Mech Experience: Goals you accomplished has a record on your note to the next but the same objective. After repairing generators for 150/120/90 seconds, Mech Experience activates. After you have fully repaired a generator, the next generator you repair, you will receive a 20% increased repair speed bonus for 15 seconds.

Engineer: Engineering skills you had learned with great efficiency on any machinery. Great skill checks are 15% bigger for repair actions. When completing a great skill check, repair speed was increased by 4/5/6% for 3 seconds.

Handyman: The tools you used lasts forever if you had the skill to use them effectively. Consumption rate for toolboxes was decreased by 20/26/32%. If you are repairing a generator using a toolbox, repair speed has a bonus increase by 4/6/8% as long as the toolbox was not depleted.

Bravery: You hit your enemy hard enough to daze them for your tough will. When stunning the killer with a pallet, it stuns for 15/20/25% longer than normal. You disorient the killer to see your scratch marks for 4 seconds.

Black Breeze: Your sensitivity to cold will warn the presence of the unseen. If the killer was inside your terror radius when not being seen or hidden and the heartbeat was not heard, you will see the echos from the killer's feet for each 8/7/6 seconds.

Sightseer: You can see the auras of the living around you. When the trial starts, auras of all survivors were shown to you for 6/8/10 seconds.