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killer attack not registering if a survivor pulls down a pallet post hit
whenever a survivor reaches a pallet, if they press the pull down button, they will be invulnerable for a split second, i have repeatedly hit survivors the instant before they pull down a pallet (there's a scream and a landed attack sound) yet the game will still register them as having pulled down the pallet, stunning you, and not being injured. i have tested this out on multiple killers, including the spirit, the huntress, and the deathslinger. i always prided myself on my ability to cut off a survivor's pallet, yet this makes it almost impossible to do now.
Comments
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this isn't a bug, but a feature of the way they handle lag now. pallet drops are given priority
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Drops aren't given priority. Whoever communicates the action to sever first takes priority, whether the stun or the hit.
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"I am presuming that these hits occurred at pallets. There is now stun validation in the game, it prioritises the person who did the action first - so a survivor dropping the pallet or the killer getting the hit, however it does mean that the killer has the notification of the hit (which is instant) before the server has processed all the information and then can often reject the hit - this is why you see the hit on your side as a killer but the survivor remains uninjured."
-Mandy Talk
damn, you're right. server just steals hits now though, which is fun
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its their pallet buff. its said to not prioritize any side but it obviously goes towards the survivor
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