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Hitboxes are wack

HuDawg
HuDawg Member Posts: 312

Just happened when i vaulted the window and i was 100% outside of the window and i vaulted a second story window mind you i was almost on the ground then the killer hit and downed me.

Comments

  • Kebek
    Kebek Member Posts: 3,676

    Yeah and other times you hit a surivor before the pallet is even throw but the hit gets negated with the stun a bit later anyway.

    We all know how much BS goes into hits in DBD for both sides.

  • Pilot
    Pilot Member Posts: 1,158

    Those window hits are always wack. I've been on both ends.

    Here's another video as an example.


  • BadMrFrosty
    BadMrFrosty Member Posts: 1,100

    They're not going to fix it, as the developers seem to not have an issue with players being cheated during their gameplay experience. Weapon didn't even make bodily contact? Hit. Ranged projectile misses? Close enough. Chainsaw around a corner that saws through an entire obstacle before touching your model? Why not. Falling from a second story, almost touching the floor, and getting blasted? Yeah, that's fine.

    They don't care. It's like I said, BVHR is going to have to slip up badly AND have competition rise up to challenge them. Otherwise, they'll just stay in their comfort zone with their monopolized genre.

  • HuDawg
    HuDawg Member Posts: 312
    edited August 2021

    Holy ######### thats pretty much what happened but this? This is bullshit they need to fix this

  • miketheratguy
    miketheratguy Member Posts: 2,719

    I know that people talk about latency and that's fine. I'm willing to be open-minded. But when Leatherface is able to chainsaw me from the behind a Haddonfield fence when I'm literally about three feet on the other side of it, I call BS.

  • MissKitty95
    MissKitty95 Member Posts: 786

    Welcome to my world ! Hope you have a nice stay -_-

  • EntitySpawn
    EntitySpawn Member Posts: 4,233

    Because the servers are trash. EU has 2 servers.... TWO!


    And its bhvr who cant code games