Devs/Mods - Is it ok if I start quick-switching to items EVERY game at the 5 second mark?
I know people say it is scummy/unintended, but if you guys say it is ok/approved it as a legitimate tactic, I certainly wouldn't want to put myself at a disadvantage by not taking advantage of all the tools and tactics you allow!
Please reply and let me know so I can add it to my repertoire :D
Comments
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If it wasn't it would've been patched out, same with camping, tunneling, etc. Exactly what happened to true facecamping.
Is it at all fun, fair, and gives the other side a chance to react? No, but from this post I'm guessing you just want to make a statement to the devs as if we haven't been complaining about this for years.
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I just created a similar thread, whoops… ☹️
But I don’t think survivors should have to ability to switch characters or items (only perks or add-ons) once in the lobby with the killer.
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I'm directly asking the people that make the rules if it's allowable within the game's rules/what they would consider fair play.
I have no problem abiding by their answer, either way, when they choose to reply.
It's a simple question about the game rules and mechanics, so I'm sure I won't need to wait too long for a reply.
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then all you should have to do is look here for your answer?????
https://forum.deadbydaylight.com/en/kb/articles/139-game-rules
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There is no rules telling you its forbiden to do that
Yet be carefull, if you start to do these kinda scummy actions, dont go get whiney when the killer does so too
Its the loop of hate, you start doing so, the killers will start being scummy and so will the next survivor-killer-survivor-killer-survivo....
(And then some people wonder why the game feels so toxic overall lol)
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I certainly did, thank you!
I just need a mod/dev to clarify that by not giving the other side a chance to react in kind (as it is 100% impossible) that I'm not:
EXPLOITS: ABUSING BUGS OR ERRORS IN DESIGN TO GAIN A COMPETITIVE ADVANTAGE
I certainly appreciate your assistance, but my mind will not be at ease until I get a dev or mod to clarify this to me.
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Oh, I'm not worried about anything the killer does in the game.
I'm more concerned about guaranteeing my advantage before the game even starts.
I appreciate your reply and input, though!
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I definitely consider this to fall under the definition of “abusing… errors in design to gain a competitive advantage”.
You abuse the fact that the killer can’t change their build once the countdown is locked in, accomplished by the “last second switch”.
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Where is the bug or error in game design? I feel like you're being pedantic to try and draw light to a perceived issue with the game.
Last second switch has existed literally forever, and I'm assuming not 'patched' out because items really aren't all that powerful, not to mention killers literally used to dodge prestige players so it was the only way to play with your P3 clothing before the store existed.
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As seen in the previous post, it's clear that not everyone feels this way.
That's why it is important to get clarification!
I certainly wouldn't want to gain the competitive advantage from doing this every game without concrete clarification!
I'll do it every single game if they say it is allowed, but on the flip side, if they say it is frowned upon, I'll avoid doing it in the future!
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No one is defending killers who dodged P3 clothed survivors, but that is beside the point.
So what is the reason you would last-second switch other than to gain a competitive advantage of the killer not knowing which item you plan to bring?
Whether items are powerful or not is also beside the point. It can mean the difference between running certain perks or addons.
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What item are you bringing that you don’t want the killer to know about?
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Its fine but dont be surprise if the killer camp and tunnel you from the start or if your match get cancel more often. If you dont care about that go ahead
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Keys, flashlights w/o worrying about Franklin's/Lightborn, Medkits to complement builds/self sustain w/o worrying about Sloppy or Franklin's, Toolboxes with BNP to save for a late game gen w/o worrying about Franklin's (also applies to sabo builds), etc.
If I can bring it in without the killer having a chance to adjust or counter accordingly, why not?
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There’s nothing wrong with doing that, but if you swap in a powerful item last minute you might get tunnelled as it seems to enrage some people.
I wouldn’t think it would help you avoid Sloppy, that’s a useful perk that can be part of a build. It might help you avoid Franklin’s though. I never use that unless I see a lobby full of flashlights.
Do you know the easy counter to Franklin’s is to drop your item in safe place pre chase?
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They don't ban for exploiting errors in design anymore. Too many campers.
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I wouldn't consider it an exploit (an error of design specifically) because this is clearly intentional design feature or they would have changed it already or a warning of any sorts. Just hope the killer you are going against is not bubba if you do this. That is a legit tactic you should use if you want to maximise trihard in a match.
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I've never needed to change my build based on survivor items, and I can't even remember the last time I saw anyone last second switch.
Just seems like people looking for another way to punish survivors.
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Your anecdotal experience does not address the question/concern of the person you're replying to.
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You can do it if you want it's not bannable
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It is not against the rules, but it is such a scummy move that you honestly do not deserve to play the game if you do it.
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It happens. And killers are locked in their selection, so survivors should as well.
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Killers have only recently been locked and that's due to the new MMR they are adding so when someone decides to play as a killer they don't play as they get matched with babies to play against, it literally benefits killers.
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MMR (per killer character) doesn’t really benefit killers unless they’re trying to learn a high skill floor killer like Nurse.
Other than that, it’s just meant to put killers you’re good at versus sweaty survivors.
Still doesn’t change the fact that a survivor can cuck a killer’s build by last second switching. For example, if a lobby has 4 flashlight-equipped survivors and the killer decides to put on Lightborn, the survivors can switch off last second to medkits and now the killer is playing with 3 perks. See how annoying that can be?
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There is nothing against the rules nor stated as far as I've seen about it.
If you somehow switched within the 5 seconds it would likely get you in trouble.
Otherwise, it wouldn't get you into trouble but can get you seen as a likely scummy player.
Considering that you cannot even see the killer which if you could would likely become an issue of that, but let's say you're a good boy and not stream sniping someone.
Me switching to a flashlight at the 5 second mark before it locks us isn't going to give me a competitive advantage, heck if anything it will make the killer think I'm planning to be toxic and get me tunnelled. Plus items aren't exactly as strong as perks other than at most medkits, but even so if you do it last second, you kinda don't get addons unless you switch to a pre-made character.
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It's not their problem that you're playing with 3 perks - Why would they (the quick switcher) care?
That's the mindset you're going to encounter.
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Survivors get 0 info when going into their match, how are they supposed to have any idea what you're running exactly? =/
this is a vice versa thing, both sides don't care what the other is running, I've not ran DS for years and that just encourages the killer to tunnel me off hook when I'm third hook bc they know I have no defense.
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how does it not really help?
Play your fav killer until you get actually hard matches, then swap to someone you haven't played in ages and play against lower skilled players.
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Please don't advocate for things on the forum that are explicitly against the game rules.
You should edit your post because people can (and will) report it as such.
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I can promise you they delete posts advocating DCs, it's punished in game with an automatic ban system, therefore it is against the rules.
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I was looking at the rules that someone posted and how is lag switching not an instant ban lmao. Heres a slap on the wrist and a temp ban for cheating....
UNSPORTSMANLIKE CONDUCT
- Botting
- Lag switching
- Disconnects (leaving the match before killed or sacrificed) - DO NOT REPORT
- For both Botting and Lag switching, in-game reports are REQUIRED / Customer Support ticket OPTIONAL
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I don't see the relevancy or point you're trying to make, when the game's clear and intended design is to show the survivors in the lobby to allow the killer to prepare their loadout accordingly due to the asymmetrical nature of the game.
Unless you're trying to argue that this isn't the case. If so, the floor is yours to explain why it isn't.
I'm also not sure why you're throwing out an anecdote about DS into this discussion, but if you need to run it...um....run it?
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No rule against it, so take that as you will.
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For those even trying to reason with them, I wouldn't even bother arguing with the guy tbh, he's clearly obnoxious asf lol
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There is literally an in game option to "leave this match". A button they have programmed for you to press.
The in game punishment is a deterrent. Not a ban for "breaking the rules".
Maybe you're confused, it's forcing a DC while loading into the game that's not allowed, as that bypasses the DC ban and prevents a depip.
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Oh, for sure.
I'm on game 13ish of doing it, at the moment.
It really seems to make the killer upset if they have access to post game chat and some have pointed out that it's stupid/unfair, but, you know - #winning.
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Thanks.
I really strive to be 'dbd woke' some day.
Maybe then I won't need to deal with weak metaphors from people that have an issue with asking for direct clarification on the rules.
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The issue with your post is that you are implicitly stating that you're doing it to grief, particularly because of the 3x BPS.
Regardless of your views on the topic at hand, this behavior is not cool.
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Yes - The editing feature is something that is accessible to all users.
You can find it on the top-right corner of each post in case you think of something to add/change in your posts.
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Dont follow made up rules. Its one of those things that never really bother me as a killer main lol but you bought the game and you are allowed to play how you want!
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For sure - You should never be coerced into playing a different way.
I do not think it is too much to ask for feedback and clarification on a divisive and questionable mechanic, though.
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Every game has a leave button, even genuine competitive games have a leave option, what exactly is your point here? You can't just lock people into a game it's just mechanically dense to not have a leave option.
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Agree 100%
It's also redundant to not have one when dashboarding/alt-f4/task manager exist.
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If you're looking for just a message to the devs, the forums is not where to go. Forums are for discussion with the DBD fanbase as a whole rather than a closed message with an individual. Feel free to fill out a ticket or write an email. This would be like wanting to talk to the mayor of your city about a perceived issue, but rather than going to city hall... you scream into a megaphone at a busy intersection and hope he hears you and comes running to answer your question.
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It’s not about “caring”; I don’t expect players to care about the enjoyment of others. That’s the game developer’s job - to make the game as fair as possible. Obviously an asymmetrical game is much harder to balance than games like COD but they can certainly try.
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Thank you - I have submitted a ticket on the issue, but I am also aware that the Devs have no issue clarifying/responding to questions regarding their printed rules and EULA on the forums (in most cases).
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I really think they do try, to the best of their ability, it just doesn't always line up with what some people perceive to be 'good' for the game.
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You're being pettish and hypocritical.
Maybe check your own post history because on Aug 12,2021 you said:
"Survivor just needs to be locked in at the 15s mark when it's too late for anyone to leave. Alternatively, locking in survivor choice and loadout before even hitting the lobby would also work. Either way, it would severely lessen the stereotypes associated with keys, flashlight/box squads, and clone squads. This is just my own perspective, but if I go into a random lobby and everyone switches to X item or the same survivor at the last second, I'm not going to play nice, as there's a preconceived vibe of toxicity/tryharding."
We already know your stance on the issue. So now in an act of immature defiance you are propagating the stereotypes you claimed would be stopped by your suggestion. You already know what the answer is - you are just doing this in an attempt to cause strife on the forums - congrats you have lowered yourself to troll status.
If you are proud of doing something that you yourself have stated is toxic to win - that says a lot about you. Congrats you are now part of the problem you said needed fixed.
It's threads like these and posters like you that make me wish they would put an ignore/block feature on these forums.
/ignored
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pretty sure it's never been a bannable offense or whatever quick switch to your hearts content
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I would argue that DCing to negate players offerings is just as much or as little grief as switching to four flashlights at the 6s mark.
Regardless, I had every reason to want out of that match. Are you aware of how lightburn affects Wraith?
It completely negates his power. You cannot decloak faster than lightburn. Those four survivors essentially had portable pallets.
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