Please check if your issue has already been reported first!

When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

A locker opens by itself

Console: PS4

Description: While I was chasing a surviving woman, suddenly a locker opens by itself, prompted by my curiosity, I went to open it and had not found anyone hiding inside. The surviving woman had no interaction with the locker, she just walked very close to the locker.

I recorded this bug the 26 August 2021.

Map: Midwich Elementary School (Silent Hill)

Killer: Nemesis

Survivor: Élodie Rakoto

Perks: Lethal Pursuer, Eruption, Surveillance and Bitter Murmur

Add-ons: Mikhail's Eye and Adrenaline Injector

Offering: Devout Spotted Owl Wreath

Frequency of the issue: The problem happened to me only once and only on this map in my game session.

I don't know how to reproduce the bug.

1
1 votes

Not a bug · Last Updated

This is a survivor perk called Deception.

Comments

  • MyNamePete
    MyNamePete Member Posts: 1,053
    edited August 2021

    That's a survivor perk, Deception.


    Interact with a Locker while holding the Sprint button to trigger a Loud Noise Notification for the Killer at your location instead of entering the Locker.

    • You will not leave any Scratch Marks or Pools of Blood for the next 3 seconds.

    Deception can only be triggered once every 60/50/40 seconds.

This discussion has been closed.