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Nemesis Tentacle Hitbox is to pin point accurate and has horrible feedback
I have been trying to get to play this killer as I think the animations are cool, but his powers hit box is inconsistent and super tiny. Sometimes you can hit over things, other times you cannot... and there seems to be no rhyme or reason behind it, look a little bit up and you do, look to far down and you don't. The one low wall sure... the other no...
How are you supposed to learn the killer if the blue trail of his power isn't accurate, where the obstacles he can hit over or not seem to be picked out of a random barrel... to often you feel cheated or are like, how did that not hit!
Comments
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Yeah, it's super wack.
Otz('s friend) described its hitbox as a kitkat bar stood up vertically. Which does explain it.. sometimes.
I wish they'd let us turn on visual hitboxes sometimes.
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Yeah, Nemesis's hitbox is janky as #########.
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