What's the incentive for players to come on and do more than a daily for this event?
![Markness](https://us.v-cdn.net/6030815/uploads/avatarstock/n2EMWW3LDDTKT.png)
After completing your vials... why didn't BHVR implement a static x2 BP bonus for the side that you completed it on?
This would have fixed the queues more than likely because survivor mains would have stayed on their side, people would want to come on and play for the x2 bonus BP, and you would have a healthy game population (as that is normally the purpose of the event, isn' it?)
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Or just make it so the 60 vials aren't split between having to play specific sides.
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Though i'd love a *2, i wouldn't be sure it'd bring most Survivors back.
Yes, i'm certain some would be like: Oh, *2. And i prefer Survivor, so i'll play that now.
But then some would go: Oh, *2. But i still can't interact with plants. Gonna keep being Killer.1 -
If they literally just allowed survivors to collect bloodpoints with vials after 30 this ENTIRE problem would be fixed. Being unable to go past 30 is the whole reason killer que's are ridiculous right now. This isn't mentioning how everyone's got petal offerings that are totally worthless stacked in their inventory because of that 30 limit. They seriously need to hotfix this and solve the problem.
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Blueberry said:
If they literally just allowed survivors to collect bloodpoints with vials after 30 this ENTIRE problem would be fixed. Being unable to go past 30 is the whole reason killer que's are ridiculous right now. This isn't mentioning how everyone's got petal offerings that are totally worthless stacked in their inventory because of that 30 limit. They seriously need to hotfix this and solve the problem.
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