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Best Hellraiser perk?
- Deadlock - Capable of slowing the early game gen rush, which is generally considered a powerful ability. Tired of having 2 gens pop 1 minute into the match? Use this.
- Hex: Plaything - This perk will be insane on indoor maps. Totems are already generally hard to find, and Oblivious is crippling when you can't see the Killer coming. But what's the catch? Spine Chill. I personally run Spine Chill almost every game, so the Oblivious status is much less valuable against me. If this perk becomes popular, expect Spine Chill to rise with it.
- Scourge Hook: Gift of Pain - Slowing healing AND repairing is quite a powerful effect. 9% is no joke either, especially if you can stack it on multiple Survivors at once. You could also stack it with perks like Thanatophobia or Dying Light for slowdown %s reminiscent of Forever Freddy.
All of these perks have potential imo. But meta potential? What do you think?
Comments
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they're not gonna replace anything anytime soon. anything that isn't the meta is "having a little fun with a gimmicky build". there is no room for creativity.
besides, even if they do make it into the meta, i can already hear people crying about it.
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Deadlock is the best perk out of all of them
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Deadlock. Slows down gen progression and could herd the survivors into 3genning(or herd them away from 3genning if they were 3genning themselves alreadY? lol)
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I didn't get to play much but I was kind of enjoying scourge hooks with death bound. Don't think it would be meta though.
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Deadlock seems to be pretty powerful. I was running it at first because I didn't have any other perks on pinhead but it has really grown on me. I haven't even used it with Pop yet and that seems like it could be really powerful.
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