I couldn’t solve the box
I was playing against pinhead and i couldn’t solve the box, every time i would try and solve it chains would attack me and cancel me off it, it was physically impossible for me to solve it without getting cancelled of it.
is this intended or am i missing something?
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I guess it’s intended and you are supposed to solve the box before the chainhunt begins. You can also still try to find a closed off spot where you won’t get hit by all chains..
though it does feel a little bit over the top, i agree with that
Post edited by Mooks on0 -
Same i had that problem especially against a pinhead with longer box solving addon it was close to impossible.
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But they made it so you always get a mini chain hunt active on you if you hold the box...Reading is hard and I cant do it well
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really? Didn’t get that when I solved the box before the actual chainhunt..
i just tried it once when chainring was already active and had to hide in some corner after several misattempts and even then got interrupted 3 times. That was just annoying. And that wasn’t even with the addon that increases the time.
i guess a mini chainhunt wouldn’t be as annoying.
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Okay I read the patch notes wrong. If a chain hunt is active then it remains active for whoever has the box. If it activates mid solve then unlucky I guess.
Making it very hard to solve if a hunt is active or activates midway through.
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Well I never read it at all and I think in the PTB Version it was implied that there should have been a mini chainhunt but it was bugged.
i am okay with it being harder when attempting it during a chainhunt but it actually felt impossible if I hadn’t found the nook where I was successful - i just felt lucky because it was on Meatplant.
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