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Adept Cenobite

I've only played one game with Cenobite, but I played a few rounds with him prior to survivor. As per what has become ritual at this point I adept a killer and give my thoughts on them.

Anyone that has ever played Franklin's on a killer knows that survivors love their items. When a survivor picks up the Lament Configuration, they leave their item behind. It's a painful decision as survivor, and one I think that fits Pinhead's devotion to pain. Even before you encounter the slasher, you're already feeling the dread.

As you can tell I really didn't use Cenobite's power since my M1 game is my bread and butter and on a 4.6ms killer I can do most loops without any tricks. I used it like twice for the novelty, but it seems useless unless the survivor is doing a tight loop around an environmental prop.

Chain Hunt seems okay, when I played as survivor I found it extremely annoying but walking around in the killer's shoes it's hard to really notice. It did keep survivors running after that box which would let me teleport to them and get a down.

I like the perks that come with this killer. Deadlock was the most noticeable, and Hex: Plaything got me a kill and 3 injures. The scourge hooks were really cool but it has a lot of competition for perk slots.

I really, really like the Lament Guardian score event. You get extra points if nobody escapes with your box, and survivors get points if they escape with it. You get a pop up that says the Entity consumed the box if you escape with it, probably to prevent Pinhead from getting to the campfire and creating merry havoc.

From what I've seen he's pretty easy to play despite having a hard difficulty tag put on him.