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Cenobite Update and it's Issues.

SpineChillUnderlord
SpineChillUnderlord Applicant, Member Posts: 14

As the title says, I'm just gonna state the issues I've noticed with this update. Usually, I'd just be lurking if not minding my own business but I feel like if it hasn't been stated, it should be.

Performance Issues - Has anyone else noticed the insane amount of lag or FPS drop recently? ESPECIALLY When you're playing against the Cenobite? Whenever I get into a match with him, my frames will absolutely plummet or drop to 0 and that's pain because, at that point, I can't tell where I'm going and I can't properly loop him. More accurately, I've noticed it on maps like Coldwind, Azarov's, and Macmillian. Not sure about anyone else but it's actual pain getting downed unfairly because you can't tell what's going on.

Cenobite The Killer - He feels WEIRD. Like, despite all the hype and what's been going on. He honestly feels mid. Mind you, I'm a Survivor Main so I probably don't have much of a say in it but he honestly feels REALLY Mid, like another M1 Killer. His Chains, unless used properly and making a connection with said survivor, are quite useless and his chain hunt is even MORE wacky since WE can control when it happens or not given if the Ceno doesn't look for the box which 90% of the time? They never do.

Like, The Cenobite has to rely on more mind games than he does chains because a competent survivor would know how to dodge and keep looping him, break LOS and keep running him for the entire game. Unless we willingly stay ignorant to the fact of Chain hunt, 9 times out of time, it'll never happen because we'll get it done before he even has the chance to Teleport toward him.

It honestly feels like we have the choice to bully the Cenobite more than he does us and i feel Iffy about it because sure we have the option to bully a killer for messing up with even the SMALLEST thing but I'm concerned why we have the ability to do so? Shouldn't it be the other way around?

For now, this is all I've noticed but has anyone else ran into these issues or feel the same way?

Comments

  • ChurchofPig
    ChurchofPig Member Posts: 2,769

    I haven't noticed anything dealing with performance, then again I'm a switch player and switch has had bad fps since day 1. Personally, I don't think people who play Cenobite look for the box because it's a puny box that they don't even get aura reading on even if they're like 5 meters from the box. There just seems to be a lackluster effect for a box that small with no aura reading when close. I've been enjoying using add-ons to increase the speed at which chain hunts activate and the iridescent add-on for you not to be able to see the box unless you're close by. Also when playing against Cenobite, I'm not entirely sure what you mean when you say he feels "mid." That just feels like it can mean a lot of things. However he does feel kind of weird to go against.

  • Ghouled_Mojo
    Ghouled_Mojo Member Posts: 2,287

    His powers are really weak even if you can hit with them or get the hunt going. Not a lot of reward for the amount of effort you put in.

    when the configuration is starting to be solved, it takes forever to teleport to the spot and by the time you do the survivor is already running a good distance away or waiting by a pallet or strong vault. It’s all very easily countered. I’ve noticed a lot of survivors start solving when another survivor is being picked up.


    all in all, he’s weak just because everything is so counter-able and rarely goes off. I’ve noticed when someone is running with the configuration, they can pretty much run in a straight line and the chains will rarely hit them.


    the environment chain breaking is a joke. You manage to hit someone with the chain and it’s immediately broken and pinhead makes little to no ground in tight areas. Only useful in open areas.