We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Thank you BHVR! I didn't think you'd change this
Altarf
Member Posts: 1,046
In case nobody's played him, Pyramid Head now has his old Rites of Judgment animation back. His knife enters the ground the moment Punishment can be used, instead of jankily stabbing into it and not moving before being able to fire. This was a really small complaint I had but I'm very glad it's been changed.
Don't have a clip unfortunately, but in my experience it feels so much smoother. Thanks!
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Comments
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The problem now though is that the soundbite does not line up with the actual animation, thus throwing the timing off exponentially.
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^Yes, it's SO annoying right now.
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