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Trial of Darkness against The Killter

Ethromel
Ethromel Member Posts: 176
edited September 2021 in Creations

I would like to play a stage similar to the movie called The Descent. In this new very dark environment with mostly grey highlights in a cave with maze-like corridors against the new killer called *The KILLTER*. A dark dwelling creature that creates a near pitch black pockets of darkness in any environment. The flashlights would be very necessary against it and the environment. Making flashlights even more viable. It is very huge like a slouching hulk with very pale desiccating skin and dark smoking mist emanating from it's gaping unhinged jaw mouth that hangs low to it's chest and has no eyes, and at all times making sounds like a gutteral growl with a hiss as an undertone.

His Ability: Causes gradual extreme pockets of darkness to engulf the survivors. Each survivor starts to lose visual sight unless they can quickly find a light source like a fire, a flashlight, or an explosion. If a survivor becomes completely engulfed, the world will appear like a slate grey color and pallets and generators have their auras and visibility become extremely difficult to find or see. The gutteral sound The Killter makes with his mouth when a survivor is engulfed allows it to see survivor's auras blink in and out every 2 seconds like a pulse. The Killter DOES NOT see in color, and when a survivor is surrounded by a light source they are invisible to the Killter.

KILLTER perks are:

  1. Sound Sensitive - Everytime an explosion, a pallet is used, vaulting, or a closet is exited, and a survivor runs sources occur, The Kilter can see the correponding survivor's aura within 100m (lvl 1), 150m (lvl 2), 200 (lvl 3) for 5 secs.
  2. Shrouded - You are extremely sensitive to light, but the Entity's mist strengthens you and causes the blindness status effect 10 secs (lvl 1), 15 secs (lvl 2), and 20 secs (lvl 3 perk) on any survivor that is working on a generator whenever a generator explodes or you hit them with a basic attack.
  3. Loud Silence - Survivors hit by a killer's basic attack panic and make louder sounds and noises of pain 20 meters (lvl 1), 30 meters (lvl 2) , and 40 meters (lvl 3 perk) respectively unless they have a perk that negates grunts of pain like Jake Park's Calm Spirit, or No Mither.
Post edited by Ethromel on

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