The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

If SBMM is going to be this sweaty show whos in swfs

ArchAbhor
ArchAbhor Member Posts: 847
edited September 2021 in Feedback and Suggestions

I'm tired of facing comp teams and op swfs. literally 4 games in a row, I'm ok with testing how good I am against 1. Absolutely infuriating to play against these teams in the games current unbalanced state. Show whos in swfs so im not constantly facing them. Not to mention how arrogant and nasty this community is at that level and you defend this crap by not doing anything about it.

One bad night of playing otherwise my win ratio is relatively high against solo q and non comp swfs. Don't tell me I don't know because i've played enough to know the difference.

A lot of people are getting caught up on the phrase "comp team". In this context I mean swfs that are trying to be. This doesnt have to be actual comp teams to make this game a completely unbalanced mess. It is a dumb way to dismiss the argument being presented.

I'm not even suggesting a change to swfs just to see who is. Although I am in the camp that soimething should be done about them in general.

Someone did suggest something interesting when they said that they would implement lobby doge penalties. How about if the killer dodges their mmr takes a hit? That way they have a less likely chance of playing against these teams.

Post edited by Gay Myers (Luzi) on
«13

Comments

  • Pulsar
    Pulsar Member Posts: 20,784

    Maybe comp teams should run a promotion night.

    "Anyone who thinks they can beat us can try for one game." I think that'd be a humbling experience for some people

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,276

    And then? You wont see those Comp-Teams again, they are mostly not playing public matches.

  • JPLongstreet
    JPLongstreet Member Posts: 5,889

    The chief concern in showing a SWF in the lobby is them being dodged into oblivion, which is what you wish to do I think. Or worse yet their long af queue times get them matched with any killer available, often a rookie.

    When they last put out stats (over 2rys ago now) it showed half of all survs in at least a two-man team. With how wonderful solo queue is these days there's no way the number of SWF hasn't grown since then.

    So you're talking about most of the surv playerbase here is going to be put on blast and dodged repeatedly, far more than they likely are right now. Think through what you propose will do to the community.

  • CashelP14
    CashelP14 Member Posts: 5,564

    It's a rough guess though unless they make it obvious through names or friends.

    I'm not making a dumb argument. I'm just telling you there's a difference in comp teams and normal swfs. Comp teams will intentionally let people die in order to give the killer as little hooks as possible. They will also pre-drop most of the pallets on the map which I bet most of your swfs didn't do. Comp teams play by tournament rules (I.e not allowed the same perks).

    The balance of this game does need addressed but people need to understand the game properly before trying to say they are facing comp players or not. Swf is the strongest thing in this game if played with no rules.

  • ArchAbhor
    ArchAbhor Member Posts: 847

    Survivor que times are instant and if they want to play easy mode in the easier role i see no issues with them waiting for a killer that wants to deal with it

  • ArchAbhor
    ArchAbhor Member Posts: 847

    By "comp team" I'm more meaning teams that are trying to be. I do not care if they are as effective as actual comp teams. These swfs are still a massive issue to the balance of the game

  • ArchAbhor
    ArchAbhor Member Posts: 847

    I think they can suffer to wait until they find a killer that wants to deal with it. They are playing at a massive advantage already so they can wait for a sweaty killer to want to play with them. I will even face swfs from time to time willingly but the consistency that I'm seeing it during SBMM is dumb.

  • Purgatorian
    Purgatorian Member Posts: 1,146

    I used to really hate swf players or solo type swf who seem to know what's going on all the time.

    Maybe last night was a one off, possibly didn't get many swf, but sbmm is actually giving me teams around my skill level. I may win a few matches then get a few really tough teams or solo players but I know now that it won't be long before I can get more than 4 hooks again. If it keeps up like last nights games then I'm impressed so far.

    I used to want an swf indicator but I now fear if I dodge their lobbies I may miss out on some chill, pleasant yet not easy, matches.

  • JPLongstreet
    JPLongstreet Member Posts: 5,889

    But that does't happen. Once a team is waiting for like 15-20min the new MMR, and the old system, widen the skill gap and after like 25 min throw in the next available killer no matter their skill. The devs have always considered queue times when coming up with their changes, not wanting to punish anyone in either role.

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,033

    Speaking of swf, did yours have any fun games against a Spirit last night? 😉

  • Tiller
    Tiller Member Posts: 31

    Just let us know who are the swf post game. MMR too, just show it. Can't the devs just be more transparent?

  • ArchAbhor
    ArchAbhor Member Posts: 847

    We have never seen what would happen if they did this, there is no way you would ever know that ques would be that long. At a minimum testing having it on would at least let us see what kind of environment it would bring. They've been testing mmr or sbmm for a year. they can test this too.

  • ArchAbhor
    ArchAbhor Member Posts: 847
  • CashelP14
    CashelP14 Member Posts: 5,564
    edited September 2021

    Yea that Devour caught us off guard lol watching the stream I guess?

    Faced a Spirit with an identical build, same skin around 8.30 and in a 2 man we got 3 escapes (I made a massive mistake which was the only kill). Must've been before she started streaming.

    Apparently we faced 3/4 different known streamers last night. I had no clue who any of them but my mate knows most of those streamers.

  • Akito
    Akito Member Posts: 673
    edited September 2021

    Did you know that

    if Machmaking works and it matches 4 individual good solo players that they are able to play high level games without any communication?

    Probably not bc matchmaking wasn't working at all the past 5 years.

  • xEa
    xEa Member Posts: 4,105

    I run against teams with tags frequently. Just because of that, i would not assume they are competetive. There are not many comp teams out there and even less in public.

  • ArchAbhor
    ArchAbhor Member Posts: 847

    My point has nothing to do with whether or not they are actually a comp team

  • xEa
    xEa Member Posts: 4,105
    edited September 2021

    Welp, but those regular SWF teams are definitly beatable. I hope the MMR will work one day and everybody will be matched on his skill level. Then nobody wont have to worry about super sweaty teams if you are a chill player.

  • ArchAbhor
    ArchAbhor Member Posts: 847

    I'll go one further if a team were to beat me like that and i knew they were solo q i would have way less of an issue with it. Id be more impressed and wont feel cheated

  • ArchAbhor
    ArchAbhor Member Posts: 847

    Even if those teams aren't a "comp team" they will try to play like them and a swf that trys to play sweaty at that level is at an unfair advantage. I'm beyond expecting this game to balance for them I just dont want to deal with them all the time. I feel like thats a small thing to ask

  • Akito
    Akito Member Posts: 673

    You could add an swf/solo player icon to the match result screen after a game but doing it pre game would force the devs to enable the "lobby dodge"-penalty. Beside that, knowing it's a swf would create a bubble. Were only top tier killer would be fine with playing against them. I don't have to go further on. That's just not an option.

    It's not an option for survivors to know which killer they go against and it's not an option for killers to know if they go against a swf or solo q.

    I remember ranks being shown in the lobby and people were dodging increasingly often. Won't be thing, ever.

  • There's an evident problem that should be solved if nobody want to have SWFs in their lobby, why hiding that?

  • ArchAbhor
    ArchAbhor Member Posts: 847

    Whats wrong with those swfs going against the sweatier killers? Killers dont have a difinitive advantage over other killers like swf does over solo q. Knowing what killer it is a completely different thing. That will break the game. Because no one will go against nurse/spirit. Thats different then a team that has an unfair advantage over killer and solo q. There is no defending this. Whether they do it or not is another issue. At a minimum they should test it. They tested mmr for the past year they can test this too.

  • WexlerWendigo
    WexlerWendigo Member Posts: 1,867

    Maybe stop sweating and be at lower MMR? Not hard.

  • xEa
    xEa Member Posts: 4,105

    I dont know, i dont have big issues with those SWFs. Most SWFs are not that great. If they are to good for you, the sbmm is actually doing you a favour and you should be glad it is coming (at the current form i dont see it working at all, but again, we can hope it will be sucessful at some point).

    Just take it easy, take the loss and hope the system will rank you against less sweaty teams in the new furture.

  • NomiNomad
    NomiNomad Member Posts: 3,181

    I genuinely don't understand why people care so much about a videogame. SWF isn't going anywhere, BHVR aren't going to punish people for playing with their friends, they've made that clear.

    Just stop caring so much about it.

  • ArchAbhor
    ArchAbhor Member Posts: 847

    How would you ever know? You don't know they are in a swf if they are bad. There is no evidence. The only thing i have to go off of is the solo survivor experience and my teams and my killer games are still just conjecture. However I would argue i have more evidence on my end then you do. Why claim the swfs that are playing for fun are not that good if you cant prove you are going against said swfs?

  • ArchAbhor
    ArchAbhor Member Posts: 847

    I was trying to play chill games but instead got back to back sweaty as ######### teams. Thats the whole reason for this post. I wanted to not sweat and was ok with a few games dropping me down but the last eam i faced was the strongest of the 4. The game is fundamentally busted and the matchmaking is still flawed. Let killers see swfs

  • xEa
    xEa Member Posts: 4,105

    I always check their profiles. I am curious who i play against and how many hours they have. And if they are in a group. If i see they are some 500ish hours i usually play more chill as i would play against 6K hours swf.

    And saying that i dont have a problem with swf indicates that i dont have a problem with survivors in general. Does not really matter if they are in the same team or not.

    For sure they have an advantage if they have voice communication but that does not mean i will loose the game.

  • ArchAbhor
    ArchAbhor Member Posts: 847

    Thats such a dumb thing to say. Stop caring about how i spend my freetime? No I want to enjoy my time and not feel cheated. How about you stop caring about how much i care?

  • WexlerWendigo
    WexlerWendigo Member Posts: 1,867

    If you seriously think that’s a good idea then idk what to tell you

  • ArchAbhor
    ArchAbhor Member Posts: 847

    I also check profiles. But hours dont mean anything anymore. One of the teams i went against i thought were not one of these sweaty teams because of the hours. They had 100. They were smurfing and admitted it in post game.

  • Ludicris
    Ludicris Member Posts: 244

    At least tell us if they are SWF in the end game screen so we can improve.

  • NomiNomad
    NomiNomad Member Posts: 3,181

    No, I'm genuinely curious as to why you care so much about a thing that will probably last another 5 years. It doesn't matter if it's your free time. This game isn't made for ArchAbhor only.

    How is it 'cheating', by the way? It's been in the game nearly since its inception.

    I just genuinely don't understand why people get so pissy over a ######### videogame.

  • Sparse
    Sparse Member Posts: 23

    The irony of complaining that nobody would go against Nurse/Spirit if survivors could see who the killer is while simultaneously advocating for the ability to know if you're against a SWF so you can dodge them...

  • ArchAbhor
    ArchAbhor Member Posts: 847

    I think you are a malicious person or a troll. Don't tell me what i should or shouldnt care about. This is not the place for that. This is a place for level headed people who actually care about the game to have conversations about it. You aren't welcome here

  • lemonsway
    lemonsway Member Posts: 1,169

    Nah i've already talked about this for a while and quite frequently. I just write alot everytime.

  • ArchAbhor
    ArchAbhor Member Posts: 847

    it's not irony at all. Those are killers built into the game. A swf has coms and it gives a massive advantage over both killer and solo q survivors. People who dont want to deal with this shouldnt have to. Like I said to others I wouldnt always dodge nor is this about dodging. If i am beaten by a team and they are solo q I will be impressed if they are a swf I'll know why i was beaten or at least there was an aspect that was unfair against me.

  • ArchAbhor
    ArchAbhor Member Posts: 847

    I get it, its frustrating. I disagree that those killers arn't stealth killers. Depends how you play them.

  • Sparse
    Sparse Member Posts: 23

    One of my friends has been playing this game for a while, and is...decent, but not great. Myself and another friend recently (within the past month and a half) joined him and started playing as well. We play together a lot, a 3-person SWF. We suck. We regularly get 4K'd. We honestly do TRY, but we're just not good. We try to get better, and we try to do objectives and help each other, and try to pick perks that have SOME cohesion. But we still get wrecked by good to great killers.

    And your attitude to us is, "######### you, you can wait in a 25 minute queue getting endlessly dodged until someone feels like dealing with a team of friends who wants to try."

    That's kinda messed up.

  • NomiNomad
    NomiNomad Member Posts: 3,181

    Ah, the classic, "You don't agree with me so you're a troll!" This is a public forum, I can comment on any discussion I want. You don't get to say where I am or am not welcome. I've been playing this game since 2018, clearly, I care about it.

    I'm not trying to say you can't care about this, I just genuinely don't understand why you do. If you want to care about it, then you know, fine. I don't get it, but I'm not you.

    The fact of the matter is BHVR has already shown they have no intentions of punishing people who are playing with their friends. They put the mechanic in the game a few months after it came out. They have literal voice channels in their own Discord server for SWF.

    If Killer's get to see who's in an SWF so they can dodge any game that isn't the easily stompable Solo's, Survivors should see who the killer is. RIght? That's literally only fair. Unless, of course, you're extremely biased.