Please don't force me to click & hold every bloodweb node I want to unlock
My index finger has had enough click and holds already.. If I'm holding down Mouse1 and hover over a node, it should consider my intention as wanting to unlock that node. I shouldn't need to release m1 to move on to other nodes.
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I agree, I wish there was an option on the bloodweb itself, perhaps maybe called "fast mode" which makes leveling so much faster.
I don't spend my bloodpoints until I get to around 850k, and usually spend them all in one sitting. I'd rather not have to spend 5-10 minutes destroying my index finger for just a few levels.
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There's a whole slew of QoL changes that would improve the menus.
Bloodweb Fast Mode:
- Remove the holding requirement.
- Remove or greatly speed up the animations of the entity blocking nodes.
- Disable the notification of the level number that you have to click through. (your level is already clearly visible, we don't need to see it ever bloodweb)
- Disable all the lore text. (most noticeable at level 50 because you get a level 50 screen, and the final lore entry EVERY time you complete one)
- Disable, or allow the toggling of bloodweb sounds.
- Please.
Or with sound settings, another big pet peeve:
There's also no reason why you can't disable Killer sounds at menus. If you're playing Oni and waiting in que, every 5 seconds he's going to scream and roar and slam around. Or Huntress who constantly pants as if she just ran a marathon. It's incredibly irritating.
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This all requires actual work and doesn't make them money so why would they bother?
Perhaps if they sold it as a qol expansion pack they may work on it.
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While I agree that it takes a lot of work and they probably wouldn't care enough to do those changes, QoL changes should not be locked behind a paywall.
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It shouldn't, but it is the only way they would ever get the green light from their investors to do it.
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Yeah, I just hate knowing that's the truth.
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