Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.
http://dbd.game/killswitch
http://dbd.game/killswitch
Survivors need 2 more gestures
enormous_bruh_moment
Member Posts: 136
Current gestures:
- Beckon
- Point
I think the gestures should be much faster, and allow for the indication of self and basic direction, which would allow for the communication of many more basic concepts.
- Point at self
- Point away (pulls double duty as pointing at someone or indicating a direction)
- Beckon (follow)
- Point down (stay)
I thought about this for a while, since you want as few gestures as possible, but you need to be able to communicate certain concepts like your current location, or being able to indicate yourself. I had even thought about whether or not we should have 4 or 5 entirely different emotes that combine 2 gestures one after another to communicate basic concepts quickly:
- You stay (point at torso height keeping elbow bent and hand closer to their own chest, point down)
- You go (point at torso height keeping elbow bent and hand closer to their own chest, then point with arm fully outstretched and closer to head level to indicate distance)
- I stay (point at self, point down)
- I go (point at self, then point with arm fully outstretched and closer to head level to indicate distance)
- Beckon (follow)
But I ended up thinking that my first thought of just, having them separate would make things clearer and easier. Although I still think all of the gestures need to be faster to perform.
1