Why the Tunnel? They must
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Tunneling/camping is a necessity.
At high MMR, let's admit that you need 60 seconds to down a survivor. If you don't tunnel at all, you will have 8 hooks in 8 minutes.
Solo gen needs 80 seconds. Let's say 100 seconds and an average of 2 survivors are on a gen.
So to do all five gens you need 500 seconds/2 = 250 seconds = 4 minutes. So there is a 4 minutes room for failing, running around or some unexpected events.
Note that 8 hooks can be equal to 0 death if you really didn't tunnel, but it can also be 2 kills if you have tunneled. Often resulting in a 3rd kill.
I know that all this are just mathematics in a "perfect" world and that a trial cannot be "calculated" but on the paper, just taking those numbers, you have an idea of the unbalance going on.
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This whole thread screams "i take dbd so seriously"
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Why do some people (you might be able to give an insight as you do it) shift the responsibility of their decisions and actions? The game doesn't make you tunnel, it doesn't force anyone to behave in a certain way. You are always free to decide how to behave and what you decide. If you made a decision and carry out a specific behaviour, it is 100% your decision and 100% your behaviour.
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That just sustains my claim, as you're still making a grandstand indictment on all killers who DO tunnel from the start. There is definitely a video where OTz says the best strategy is to get someone out early.... Which means tunnel, and camp can also be implied from that statement.
Bottom line, whether you chose to accept it or not, the most optimal way to play is to get a single person out early. Trading hooks benefits the survivors, and if you're the type of person to consider a 2K a win (or whatever qualifying statement you make to justify not going by the games definition of a win, which is in fact, a 3-4K on killer side)
If my definition of a win is to get as many kills as I can, there is no world in which I could consider anything below a 3k a win. You light call that try hard, whatever you may say about it doesn't affect my definition of a win. I don't come from a mindset where everyone gets to always win and have a good time together.
That's not to say I never take it easy or goof off, I typically even let at least one survivor get hatch (or I carry them to it) so miss me with the empathy claim, because I probably have more hours on both killer and survivor than you, and as a survivor I play for altruism in solos.
This isn't an argument about empathy, you can slow down after you see your wrecking and pull that back if you like, but we're not gonna sit here and act like playing mr. friendly killer who never tunnels at the beginning of the game and always goes for fresh hooks, doesn't get ######### on by coordinated SWF groups. If you're only reacting to what some of those groups are doing, instead of playing preemptively, well all I can say is wait till you reach high MMR before you make such reactionary claims.
And finally, your taking what I said about Survivor mains too far. I didn't say al survivor mains or all survivor players, I was specifically mentioning the so entitled survivor players that literally mandate how others play. Since that is essentially what you are doing with your first comment, that mindset applies to you more than the name, so I apologize for Cali g you a survivor main. Are we done arguing semantics now?
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