We have temporarily disabled Firecrackers and the Flashbang Perk due to a bug which could cause the Killer's game to crash. These will be re-enabled in an upcoming patch when the issue is resolved.

Some new features and changes to make gameplay more varied

GalleoN2o
GalleoN2o Member Posts: 11
edited October 2021 in Feedback and Suggestions

Hello there!

  • In order not to break a keyboards and sticks, I suggest introducing automatic wiggling (similar in time), but add a skill checks for both sides: Killer's success will decrease wiggling bar for 10%, Survivor's one will increase it for 10%. if the killer misses 2 times, he frees the survivor. (This will help with "no wiggling at all", survivors needs to survive and makes it harder to the killer, it isn't easy to keep survivor on the shoulder and do hits / moving.
  • The gate's open bar will decreasing when the lever is released (decrease occurs twice as slow). This will help to avoid to open the gates at the last moment or will be need one survivor to pulling up the lever to counter decreasing.
  • If only one survivor is alive, when chasing is starts, end game collapse timer stops for this period of time (to make it real for a survivors to leave the chase and open the gates)
  • Need to remove keys at all. With a new developer info:

The Hatch & Keys

First, the hatch will no longer spawn if there’s more than one Survivors in the trial. This means you’ll never have to worry about the last three Survivors vanishing when there’s still one generator left.  

Additionally, the hatch will now take a few seconds to open with a key once it is closed. Progress does 

The hatch, and keys by extension, have long been very contentious topics, leading to some heated debates. We have some changes incoming to make them a little fairer. not reset when the Survivor cancels the interaction. This eliminates the problem where a Survivor can simply sprint straight at the hatch and instantly open it and escape.  

better to spawn one cursed key right after the hatch is closed, with this key you can open the hatch, but who took it stays exposed for the end of the trial and makes a notification to the Killer.

  • Requires end game stats for each survivor (generators completed, total repair time, unhook / heal counter, chasing time). This makes it more competitive for survivors.
  • And the last one for this time, have an idea for a Killer that can transform into survivor form, who can pretend to fix the generators, heal, etc..

Have a nice day!

Post edited by GalleoN2o on

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