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Nemesis buff idea.

ezmindgames
ezmindgames Member Posts: 54
edited September 2021 in Feedback and Suggestions

Each game I play him I see that map pressure is one of his problems and while i can end loops quickly the gens always end faster, with this in mind I was thinking about letting nemesis choose the location of where his zombies spawn after hooking someone or when you destroy them, this will make the zombies less RNG, to make up for this they should have a 20-30 second teleport delay and a cooldown of 1 minute.



Please comment any other ideas you may have

Post edited by EQWashu on

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