Woo is my favorite survivor perk but...
I think this buff is too much. What do you guys think?
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It's a buff that will benefit SoloQ for the most part, as SWF can communicate where they are and which important pallets have been used, so I'm with it. Nothing more annoying than finding out someone has already used this or that pallet.
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I mean- i don't see why it too much, a good survivor know where windows and pallet are anyway, plus having this amount of yellow aura will give me an headache
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I think the cooldown aspect of it definitely needed to go. As for the range, I personally don't see this as being an issue, especially since the perk is mainly geared towards newer survivors (not that experienced players can't use it! Hell, it's my drug perk xD).
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Yeah maybe I am overthinking it.
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It's not too much at all this perk finally getting some love
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It's kinda like when they over-buffed Spies From the Shadows temporarily and removed its cooldown, yes you get information but it can be so much that its overwhelming to the person using it.
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I think it's too much aswell. Being able to see all the ressources that remains is clearly broken.
Also comparing it to Zanshin makes no sense.
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It's not about knowing where are pallets and windons it's about knowledge of safe and wasted loops So you can be sure that ur safe to where you're running killer to
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They're literally the same perk but for different sides. Unless you're saying that it shouldn't be on equal grounds with the killer variant, which I can kinda see why, but ultimately I don't think it'll be an issue
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this is now a fantastic perk, It was already one of my favourites
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Ok and even then, it's still not a problem, in an area without no pallet window doesn't do anything (it tells you that in the other part of the map there's a pallet, wow) you will still get hit, surely in map with a lot of wall or inside maps, then it's gonna be quite impactfull... In the other maps you can see where the pallet is. So it's still not gonna be an op perk, not even a good one honestly, it's gonna be okay, which it's good since it's a perk for newer player.
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The perk is good and it doesn't need to be op to be used the perk gives info you usually don't have... Mostly it works always for me and I know where any pallet is with blindfold on but I still use perk sometimes
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I think this buff is perfect. It’s hardly going to be an overpowered perk now. It’s definitely a good and useful perk, don’t get me wrong, but is it going to be something that wins you tons of games? I doubt it. It doesn’t heal you, it doesn’t protect you, it won’t save you from a mistake, it doesn’t do gens faster, etc. It’s a nice chase perk but even having the information it gives you doesn’t necessarily mean you’ll last that long.
That said, it’s more worthy of a perk slot now because you can continuously use it if you move around the map during a chase. It always annoyed me to use it with Lithe because you would vault, gain distance and then lose the use of WoO.
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It is ######### excessive. I already think it's a great perk and usually run it to extend chases. Now you can run the killer the whole match with this perk if he finds you first.
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I don't think it'll be that bad. Its nice for sure but its just seeing pallets and windows if anything it'll prob increase pallet usage early game and make late/ end game horrendous if the player isn't careful
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OK? And? Again the perk it's not op, it not gonna be meta. And it's stupid to say "this perk it's op" before the perk it's live, i just don't get it.
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Oh I do agree with that I'm totally with you there I'm just saying that perk is good because you said good players won't use it which is not true that's all I wanted to clear and about it not being op I'm with you on that one
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