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New killer Hex Totem idea.

So with the introduction of boon totems being something to not only disable hex totems but also be another time consuming objective for killers I had an idea for a new Hex totem. As follows.

Hex: Imminent Doom

Your devotion of blood to the entity calls upon its unnatural favor.

While Hex: Imminent Doom is active each time a hooked survivor is rescued and you are 32 meters away you gain a token. Max 6 tokens. (similar to devour hope). Once a token threshold is met gain the entities favor.

2 tokens: When putting a survivor into the dying state by any means all survivors within a 64 meter radius are affected by the oblivious status for 5 seconds.

4 tokens: When putting a survivor into the dying state all items being held within a 16 meter radius become unusable for 5 seconds

6 tokens: When putting a survivor into the dying state all dropped pallets and breakable doors within a 32 meter radius are destroyed by the entity.


The idea of this perk is 1, to address the proxy camping/face camping that has come to be with SBMM. 2, not strangle survivors with absurdity but make them a lot more wary of if the killer is going for a branch off to come get them after a down. 3, Allow for a type of removal of time consuming secondary objectives from the killer for not only playing in a generous way but to discourage slugging when you see survivors scuttling around a downed teammate.

Depending if boon totems become a limited use perk (such as being able to do it 1-3 times instead of indefinitely) it could even be adjusted to have 4 tokens remove any nearby boon affects for 10 seconds.